using System; namespace UnityEngine { // Token: 0x020003E6 RID: 998 [Flags] public enum ComputeBufferType { // Token: 0x04000D7F RID: 3455 Default = 0, // Token: 0x04000D80 RID: 3456 Raw = 1, // Token: 0x04000D81 RID: 3457 Append = 2, // Token: 0x04000D82 RID: 3458 Counter = 4, // Token: 0x04000D83 RID: 3459 [Obsolete("Enum member DrawIndirect has been deprecated. Use IndirectArguments instead (UnityUpgradable) -> IndirectArguments", false)] DrawIndirect = 256, // Token: 0x04000D84 RID: 3460 IndirectArguments = 256, // Token: 0x04000D85 RID: 3461 [Obsolete("Enum member GPUMemory has been deprecated. All compute buffers now follow the behavior previously defined by this member.", false)] GPUMemory = 512 } }