using System; namespace UnityEngine { // Token: 0x02000407 RID: 1031 public enum CustomRenderTextureUpdateMode { // Token: 0x04000E6B RID: 3691 OnLoad, // Token: 0x04000E6C RID: 3692 Realtime, // Token: 0x04000E6D RID: 3693 OnDemand } }