using System; namespace UnityEngine { // Token: 0x02000256 RID: 598 [Flags] public enum EventModifiers { // Token: 0x04000721 RID: 1825 None = 0, // Token: 0x04000722 RID: 1826 Shift = 1, // Token: 0x04000723 RID: 1827 Control = 2, // Token: 0x04000724 RID: 1828 Alt = 4, // Token: 0x04000725 RID: 1829 Command = 8, // Token: 0x04000726 RID: 1830 Numeric = 16, // Token: 0x04000727 RID: 1831 CapsLock = 32, // Token: 0x04000728 RID: 1832 FunctionKey = 64 } }