using System; using System.Runtime.CompilerServices; using UnityEngine.Scripting; namespace UnityEngine.Experimental.Rendering { // Token: 0x02000102 RID: 258 [UsedByNativeCode] public struct VisibleReflectionProbe { // Token: 0x17000396 RID: 918 // (get) Token: 0x0600124D RID: 4685 RVA: 0x00018458 File Offset: 0x00016658 public Texture texture { get { return VisibleReflectionProbe.GetTextureObject(this.textureId); } } // Token: 0x0600124E RID: 4686 [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] private static extern Texture GetTextureObject(int textureId); // Token: 0x17000397 RID: 919 // (get) Token: 0x0600124F RID: 4687 RVA: 0x00018478 File Offset: 0x00016678 public ReflectionProbe probe { get { return VisibleReflectionProbe.GetReflectionProbeObject(this.instanceId); } } // Token: 0x06001250 RID: 4688 [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] private static extern ReflectionProbe GetReflectionProbeObject(int instanceId); // Token: 0x04000259 RID: 601 public Bounds bounds; // Token: 0x0400025A RID: 602 public Matrix4x4 localToWorld; // Token: 0x0400025B RID: 603 public Vector4 hdr; // Token: 0x0400025C RID: 604 public Vector3 center; // Token: 0x0400025D RID: 605 public float blendDistance; // Token: 0x0400025E RID: 606 public int importance; // Token: 0x0400025F RID: 607 public int boxProjection; // Token: 0x04000260 RID: 608 private int instanceId; // Token: 0x04000261 RID: 609 private int textureId; } }