using System; namespace UnityEngine.Experimental.UIElements { // Token: 0x0200030B RID: 779 public class Button : VisualElement { // Token: 0x060031F3 RID: 12787 RVA: 0x0004A154 File Offset: 0x00048354 public Button(Action clickEvent) { this.clickable = new Clickable(clickEvent); base.AddManipulator(this.clickable); } // Token: 0x04000A09 RID: 2569 private Clickable clickable; } }