using System; namespace UnityEngine.Experimental.UIElements { // Token: 0x02000335 RID: 821 public interface IPanel { // Token: 0x17000B94 RID: 2964 // (get) Token: 0x0600332B RID: 13099 VisualContainer visualTree { get; } // Token: 0x17000B95 RID: 2965 // (get) Token: 0x0600332C RID: 13100 IDispatcher dispatcher { get; } // Token: 0x17000B96 RID: 2966 // (get) Token: 0x0600332D RID: 13101 IScheduler scheduler { get; } // Token: 0x17000B97 RID: 2967 // (get) Token: 0x0600332E RID: 13102 IDataWatchService dataWatch { get; } // Token: 0x17000B98 RID: 2968 // (get) Token: 0x0600332F RID: 13103 ContextType contextType { get; } // Token: 0x06003330 RID: 13104 VisualElement Pick(Vector2 point); } }