using System; namespace UnityEngine.Experimental.UIElements { // Token: 0x02000331 RID: 817 [Flags] public enum MouseButton { // Token: 0x04000A76 RID: 2678 LeftMouse = 0, // Token: 0x04000A77 RID: 2679 RightMouse = 1, // Token: 0x04000A78 RID: 2680 MiddleMouse = 2 } }