using System; namespace UnityEngine { // Token: 0x020003EA RID: 1002 public enum FogMode { // Token: 0x04000D94 RID: 3476 Linear = 1, // Token: 0x04000D95 RID: 3477 Exponential, // Token: 0x04000D96 RID: 3478 ExponentialSquared } }