using System; namespace UnityEngine { // Token: 0x02000267 RID: 615 public sealed class GUILayoutOption { // Token: 0x06002A40 RID: 10816 RVA: 0x0003483C File Offset: 0x00032A3C internal GUILayoutOption(GUILayoutOption.Type type, object value) { this.type = type; this.value = value; } // Token: 0x04000752 RID: 1874 internal GUILayoutOption.Type type; // Token: 0x04000753 RID: 1875 internal object value; // Token: 0x02000268 RID: 616 internal enum Type { // Token: 0x04000755 RID: 1877 fixedWidth, // Token: 0x04000756 RID: 1878 fixedHeight, // Token: 0x04000757 RID: 1879 minWidth, // Token: 0x04000758 RID: 1880 maxWidth, // Token: 0x04000759 RID: 1881 minHeight, // Token: 0x0400075A RID: 1882 maxHeight, // Token: 0x0400075B RID: 1883 stretchWidth, // Token: 0x0400075C RID: 1884 stretchHeight, // Token: 0x0400075D RID: 1885 alignStart, // Token: 0x0400075E RID: 1886 alignMiddle, // Token: 0x0400075F RID: 1887 alignEnd, // Token: 0x04000760 RID: 1888 alignJustify, // Token: 0x04000761 RID: 1889 equalSize, // Token: 0x04000762 RID: 1890 spacing } } }