using System; namespace UnityEngine { // Token: 0x020003E8 RID: 1000 public enum LightRenderMode { // Token: 0x04000D8C RID: 3468 Auto, // Token: 0x04000D8D RID: 3469 ForcePixel, // Token: 0x04000D8E RID: 3470 ForceVertex } }