using System; namespace UnityEngine { // Token: 0x02000073 RID: 115 public enum LocationServiceStatus { // Token: 0x040000B3 RID: 179 Stopped, // Token: 0x040000B4 RID: 180 Initializing, // Token: 0x040000B5 RID: 181 Running, // Token: 0x040000B6 RID: 182 Failed } }