using System; using System.Runtime.CompilerServices; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x02000046 RID: 70 public sealed class OcclusionPortal : Component { // Token: 0x170000F8 RID: 248 // (get) Token: 0x060004EF RID: 1263 // (set) Token: 0x060004F0 RID: 1264 public extern bool open { [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] get; [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] set; } } }