using System; namespace UnityEngine { // Token: 0x02000118 RID: 280 [Obsolete("ParticleSystemEmissionType no longer does anything. Time and Distance based emission are now both always active.")] public enum ParticleSystemEmissionType { // Token: 0x040002B3 RID: 691 Time, // Token: 0x040002B4 RID: 692 Distance } }