using System; using System.Runtime.CompilerServices; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x02000150 RID: 336 internal sealed class ParticleSystemExtensionsImpl { // Token: 0x060018C8 RID: 6344 [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] internal static extern int GetSafeCollisionEventSize(ParticleSystem ps); // Token: 0x060018C9 RID: 6345 [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] internal static extern int GetCollisionEventsDeprecated(ParticleSystem ps, GameObject go, ParticleCollisionEvent[] collisionEvents); // Token: 0x060018CA RID: 6346 [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] internal static extern int GetSafeTriggerParticlesSize(ParticleSystem ps, int type); // Token: 0x060018CB RID: 6347 [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] internal static extern int GetCollisionEvents(ParticleSystem ps, GameObject go, object collisionEvents); // Token: 0x060018CC RID: 6348 [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] internal static extern int GetTriggerParticles(ParticleSystem ps, int type, object particles); // Token: 0x060018CD RID: 6349 [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] internal static extern void SetTriggerParticles(ParticleSystem ps, int type, object particles, int offset, int count); } }