using System; namespace UnityEngine { // Token: 0x0200015F RID: 351 public enum PhysicMaterialCombine { // Token: 0x040003DD RID: 989 Average, // Token: 0x040003DE RID: 990 Minimum = 2, // Token: 0x040003DF RID: 991 Multiply = 1, // Token: 0x040003E0 RID: 992 Maximum = 3 } }