using System; using UnityEngine.Rendering; namespace UnityEngine { // Token: 0x020003DD RID: 989 public struct RenderBuffer { // Token: 0x06003815 RID: 14357 RVA: 0x000603A8 File Offset: 0x0005E5A8 internal void SetLoadAction(RenderBufferLoadAction action) { RenderBufferHelper.SetLoadAction(out this, (int)action); } // Token: 0x06003816 RID: 14358 RVA: 0x000603B4 File Offset: 0x0005E5B4 internal void SetStoreAction(RenderBufferStoreAction action) { RenderBufferHelper.SetStoreAction(out this, (int)action); } // Token: 0x17000CE9 RID: 3305 // (get) Token: 0x06003817 RID: 14359 RVA: 0x000603C0 File Offset: 0x0005E5C0 // (set) Token: 0x06003818 RID: 14360 RVA: 0x000603DC File Offset: 0x0005E5DC internal RenderBufferLoadAction loadAction { get { return (RenderBufferLoadAction)RenderBufferHelper.GetLoadAction(out this); } set { this.SetLoadAction(value); } } // Token: 0x17000CEA RID: 3306 // (get) Token: 0x06003819 RID: 14361 RVA: 0x000603E8 File Offset: 0x0005E5E8 // (set) Token: 0x0600381A RID: 14362 RVA: 0x00060404 File Offset: 0x0005E604 internal RenderBufferStoreAction storeAction { get { return (RenderBufferStoreAction)RenderBufferHelper.GetStoreAction(out this); } set { this.SetStoreAction(value); } } // Token: 0x0600381B RID: 14363 RVA: 0x00060410 File Offset: 0x0005E610 public IntPtr GetNativeRenderBufferPtr() { return RenderBufferHelper.GetNativeRenderBufferPtr(this.m_BufferPtr); } // Token: 0x04000D46 RID: 3398 internal int m_RenderTextureInstanceID; // Token: 0x04000D47 RID: 3399 internal IntPtr m_BufferPtr; } }