using System; using System.Runtime.CompilerServices; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x02000057 RID: 87 internal struct RenderBufferHelper { // Token: 0x060006A3 RID: 1699 [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] internal static extern int GetLoadAction(out RenderBuffer b); // Token: 0x060006A4 RID: 1700 [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] internal static extern void SetLoadAction(out RenderBuffer b, int a); // Token: 0x060006A5 RID: 1701 [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] internal static extern int GetStoreAction(out RenderBuffer b); // Token: 0x060006A6 RID: 1702 [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] internal static extern void SetStoreAction(out RenderBuffer b, int a); // Token: 0x060006A7 RID: 1703 RVA: 0x00008B14 File Offset: 0x00006D14 internal static IntPtr GetNativeRenderBufferPtr(IntPtr rb) { IntPtr intPtr; RenderBufferHelper.INTERNAL_CALL_GetNativeRenderBufferPtr(rb, out intPtr); return intPtr; } // Token: 0x060006A8 RID: 1704 [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] private static extern void INTERNAL_CALL_GetNativeRenderBufferPtr(IntPtr rb, out IntPtr value); } }