using System; namespace UnityEngine.Rendering { // Token: 0x02000428 RID: 1064 public enum LightProbeUsage { // Token: 0x04000F70 RID: 3952 Off, // Token: 0x04000F71 RID: 3953 BlendProbes, // Token: 0x04000F72 RID: 3954 UseProxyVolume } }