using System; namespace UnityEngine { // Token: 0x020003F9 RID: 1017 public enum ScreenOrientation { // Token: 0x04000DDB RID: 3547 Unknown, // Token: 0x04000DDC RID: 3548 Portrait, // Token: 0x04000DDD RID: 3549 PortraitUpsideDown, // Token: 0x04000DDE RID: 3550 LandscapeLeft, // Token: 0x04000DDF RID: 3551 LandscapeRight, // Token: 0x04000DE0 RID: 3552 AutoRotation, // Token: 0x04000DE1 RID: 3553 Landscape = 3 } }