using System; namespace UnityEngine { // Token: 0x020003E4 RID: 996 public enum StereoTargetEyeMask { // Token: 0x04000D74 RID: 3444 None, // Token: 0x04000D75 RID: 3445 Left, // Token: 0x04000D76 RID: 3446 Right, // Token: 0x04000D77 RID: 3447 Both } }