using System; namespace UnityEngine.StyleSheets { // Token: 0x02000373 RID: 883 [Serializable] internal class StyleProperty { // Token: 0x17000C3D RID: 3133 // (get) Token: 0x06003567 RID: 13671 RVA: 0x000595AC File Offset: 0x000577AC // (set) Token: 0x06003568 RID: 13672 RVA: 0x000595C8 File Offset: 0x000577C8 public string name { get { return this.m_Name; } internal set { this.m_Name = value; } } // Token: 0x17000C3E RID: 3134 // (get) Token: 0x06003569 RID: 13673 RVA: 0x000595D4 File Offset: 0x000577D4 // (set) Token: 0x0600356A RID: 13674 RVA: 0x000595F0 File Offset: 0x000577F0 public StyleValueHandle[] values { get { return this.m_Values; } internal set { this.m_Values = value; } } // Token: 0x04000BCB RID: 3019 [SerializeField] private string m_Name; // Token: 0x04000BCC RID: 3020 [SerializeField] private StyleValueHandle[] m_Values; } }