using System; namespace UnityEngine { // Token: 0x020003F3 RID: 1011 public enum TexGenMode { // Token: 0x04000DBD RID: 3517 None, // Token: 0x04000DBE RID: 3518 SphereMap, // Token: 0x04000DBF RID: 3519 Object, // Token: 0x04000DC0 RID: 3520 EyeLinear, // Token: 0x04000DC1 RID: 3521 CubeReflect, // Token: 0x04000DC2 RID: 3522 CubeNormal } }