using System; namespace UnityEngine { // Token: 0x02000452 RID: 1106 [AttributeUsage(AttributeTargets.Field, Inherited = true, AllowMultiple = false)] public class TooltipAttribute : PropertyAttribute { // Token: 0x060038BA RID: 14522 RVA: 0x00061CD8 File Offset: 0x0005FED8 public TooltipAttribute(string tooltip) { this.tooltip = tooltip; } // Token: 0x04001129 RID: 4393 public readonly string tooltip; } }