using System; using System.Runtime.CompilerServices; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x0200024E RID: 590 public sealed class UISystemProfilerApi { // Token: 0x06002829 RID: 10281 [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] public static extern void BeginSample(UISystemProfilerApi.SampleType type); // Token: 0x0600282A RID: 10282 [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] public static extern void EndSample(UISystemProfilerApi.SampleType type); // Token: 0x0600282B RID: 10283 [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] public static extern void AddMarker(string name, Object obj); // Token: 0x0200024F RID: 591 public enum SampleType { // Token: 0x040006F9 RID: 1785 Layout, // Token: 0x040006FA RID: 1786 Render } } }