using System; using System.Runtime.CompilerServices; using UnityEngine.Scripting; namespace UnityEngineInternal { // Token: 0x020000EA RID: 234 public sealed class GIDebugVisualisation { // Token: 0x06001145 RID: 4421 [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] public static extern void ResetRuntimeInputTextures(); // Token: 0x06001146 RID: 4422 [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] public static extern void PlayCycleMode(); // Token: 0x06001147 RID: 4423 [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] public static extern void PauseCycleMode(); // Token: 0x06001148 RID: 4424 [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] public static extern void StopCycleMode(); // Token: 0x17000373 RID: 883 // (get) Token: 0x06001149 RID: 4425 public static extern bool cycleMode { [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] get; } // Token: 0x17000374 RID: 884 // (get) Token: 0x0600114A RID: 4426 public static extern bool pauseCycleMode { [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] get; } // Token: 0x17000375 RID: 885 // (get) Token: 0x0600114B RID: 4427 // (set) Token: 0x0600114C RID: 4428 public static extern GITextureType texType { [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] get; [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] set; } // Token: 0x0600114D RID: 4429 [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] public static extern void CycleSkipInstances(int skip); // Token: 0x0600114E RID: 4430 [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] public static extern void CycleSkipSystems(int skip); } }