using System; using System.Reflection; namespace UnityEngineInternal { // Token: 0x0200044C RID: 1100 public class ScriptingUtils { // Token: 0x06003899 RID: 14489 RVA: 0x000611F8 File Offset: 0x0005F3F8 public static Delegate CreateDelegate(Type type, MethodInfo methodInfo) { return Delegate.CreateDelegate(type, methodInfo); } } }