using System; namespace UnityEngine { // Token: 0x02000400 RID: 1024 public enum VRTextureUsage { // Token: 0x04000E4A RID: 3658 None, // Token: 0x04000E4B RID: 3659 OneEye, // Token: 0x04000E4C RID: 3660 TwoEyes } }