using System; namespace UnityEngine.Video { // Token: 0x02000300 RID: 768 public enum VideoAspectRatio { // Token: 0x040009ED RID: 2541 NoScaling, // Token: 0x040009EE RID: 2542 FitVertically, // Token: 0x040009EF RID: 2543 FitHorizontally, // Token: 0x040009F0 RID: 2544 FitInside, // Token: 0x040009F1 RID: 2545 FitOutside, // Token: 0x040009F2 RID: 2546 Stretch } }