using System; using System.Runtime.CompilerServices; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x02000105 RID: 261 public sealed class WindZone : Component { // Token: 0x17000398 RID: 920 // (get) Token: 0x06001269 RID: 4713 // (set) Token: 0x0600126A RID: 4714 public extern WindZoneMode mode { [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] get; [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] set; } // Token: 0x17000399 RID: 921 // (get) Token: 0x0600126B RID: 4715 // (set) Token: 0x0600126C RID: 4716 public extern float radius { [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] get; [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] set; } // Token: 0x1700039A RID: 922 // (get) Token: 0x0600126D RID: 4717 // (set) Token: 0x0600126E RID: 4718 public extern float windMain { [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] get; [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] set; } // Token: 0x1700039B RID: 923 // (get) Token: 0x0600126F RID: 4719 // (set) Token: 0x06001270 RID: 4720 public extern float windTurbulence { [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] get; [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] set; } // Token: 0x1700039C RID: 924 // (get) Token: 0x06001271 RID: 4721 // (set) Token: 0x06001272 RID: 4722 public extern float windPulseMagnitude { [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] get; [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] set; } // Token: 0x1700039D RID: 925 // (get) Token: 0x06001273 RID: 4723 // (set) Token: 0x06001274 RID: 4724 public extern float windPulseFrequency { [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] get; [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] set; } } }