using System; namespace System { // Token: 0x0200064F RID: 1615 internal class ControlCharacters { // Token: 0x0400187E RID: 6270 public const int Intr = 0; // Token: 0x0400187F RID: 6271 public const int Quit = 1; // Token: 0x04001880 RID: 6272 public const int Erase = 2; // Token: 0x04001881 RID: 6273 public const int Kill = 3; // Token: 0x04001882 RID: 6274 public const int EOF = 4; // Token: 0x04001883 RID: 6275 public const int Time = 5; // Token: 0x04001884 RID: 6276 public const int Min = 6; // Token: 0x04001885 RID: 6277 public const int SWTC = 7; // Token: 0x04001886 RID: 6278 public const int Start = 8; // Token: 0x04001887 RID: 6279 public const int Stop = 9; // Token: 0x04001888 RID: 6280 public const int Susp = 10; // Token: 0x04001889 RID: 6281 public const int EOL = 11; // Token: 0x0400188A RID: 6282 public const int Reprint = 12; // Token: 0x0400188B RID: 6283 public const int Discard = 13; // Token: 0x0400188C RID: 6284 public const int WErase = 14; // Token: 0x0400188D RID: 6285 public const int LNext = 15; // Token: 0x0400188E RID: 6286 public const int EOL2 = 16; } }