using System; using RecRoom; using UnityEngine; using UnityEngine.Serialization; // Token: 0x02000F2B RID: 3883 [Serializable] public class ActivityEquipmentConfig : ScriptableObject { // Token: 0x04005417 RID: 21527 [SerializeField] public ActivityEquipmentConfig.Config[] Equipment; // Token: 0x02000F2C RID: 3884 public enum IAKKIJOMCCC { // Token: 0x04005419 RID: 21529 INVALID = -1, // Token: 0x0400541A RID: 21530 WEAPON, // Token: 0x0400541B RID: 21531 SPORTS, // Token: 0x0400541C RID: 21532 DECORATION, // Token: 0x0400541D RID: 21533 CREATIVE, // Token: 0x0400541E RID: 21534 FURNITURE, // Token: 0x0400541F RID: 21535 SPECIAL } // Token: 0x02000F2D RID: 3885 [Serializable] public class Config { // Token: 0x04005420 RID: 21536 public string UniqueName; // Token: 0x04005421 RID: 21537 public string FriendlyName; // Token: 0x04005422 RID: 21538 public Tool Prefab; // Token: 0x04005423 RID: 21539 [FormerlySerializedAs("SandboxSpawnRotation")] public Vector3 SpawnRotation = Vector3.zero; // Token: 0x04005424 RID: 21540 public Color ColorOverride = Color.clear; // Token: 0x04005425 RID: 21541 public IPBDFPEPNIM TeamOverride = IPBDFPEPNIM.INVALID; // Token: 0x04005426 RID: 21542 public ActivityEquipmentConfig.IAKKIJOMCCC Category; // Token: 0x04005427 RID: 21543 public bool AvailableInSandbox = true; // Token: 0x04005428 RID: 21544 [INJMJENPHIA] public int SandboxResourceCost = 1; // Token: 0x04005429 RID: 21545 public int SandboxOrderPriority; } }