using System; using UnityEngine; // Token: 0x020010FD RID: 4349 [RequireComponent(typeof(Camera))] public class CubeMapGenerator : MonoBehaviour { // Token: 0x04005E7B RID: 24187 public int Resolution = 2048; // Token: 0x04005E7C RID: 24188 public int AntiAliasLevel = 8; }