using System; namespace ExitGames.Client.Photon.LoadBalancing { // Token: 0x02000506 RID: 1286 internal enum BMBIMJIMFLA { // Token: 0x04001DED RID: 7661 CreateRoom, // Token: 0x04001DEE RID: 7662 JoinRoom, // Token: 0x04001DEF RID: 7663 JoinRandomRoom, // Token: 0x04001DF0 RID: 7664 JoinOrCreateRoom } }