using System; namespace ExitGames.Client.Photon.LoadBalancing { // Token: 0x02000516 RID: 1302 public enum HCANDHDMDAC : byte { // Token: 0x04001ED7 RID: 7895 Default, // Token: 0x04001ED8 RID: 7896 CreateIfNotExists, // Token: 0x04001ED9 RID: 7897 JoinOrRejoin, // Token: 0x04001EDA RID: 7898 RejoinOnly } }