using System; namespace ExitGames.Client.Photon.Voice { // Token: 0x02000572 RID: 1394 internal enum BJPGKCBJLOF : byte { // Token: 0x04002017 RID: 8215 VoiceInfo = 1, // Token: 0x04002018 RID: 8216 VoiceRemove, // Token: 0x04002019 RID: 8217 Frame } }