using System; namespace ExitGames.Client.Photon.Voice { // Token: 0x02000573 RID: 1395 internal enum CDOABPNLJOM : byte { // Token: 0x0400201B RID: 8219 VoiceId = 1, // Token: 0x0400201C RID: 8220 SamplingRate, // Token: 0x0400201D RID: 8221 Channels, // Token: 0x0400201E RID: 8222 FrameDurationUs, // Token: 0x0400201F RID: 8223 Bitrate, // Token: 0x04002020 RID: 8224 UserData = 10, // Token: 0x04002021 RID: 8225 EventNumber, // Token: 0x04002022 RID: 8226 Codec } }