using System; namespace ExitGames.Client.Photon.Voice { // Token: 0x02000562 RID: 1378 public interface LCLMHBOHEAG : GBPEGFOOLFL, IDisposable { // Token: 0x0600DAA2 RID: 55970 byte[] JPKGCEPNMKF(byte[] OBKBOLEFCNO); // Token: 0x0600DAA3 RID: 55971 float[] HMOENFKOLCF(byte[] OBKBOLEFCNO); // Token: 0x0600DAA4 RID: 55972 short[] OCMKCDHDBCK(byte[] OBKBOLEFCNO); } }