using System; using UnityEngine; // Token: 0x02000E6B RID: 3691 [Serializable] public class GiftPackageVariant { // Token: 0x04004F81 RID: 20353 public string name; // Token: 0x04004F82 RID: 20354 public GiftPackageVariant.DequeueBehaviors dequeueBehavior; // Token: 0x04004F83 RID: 20355 public GiftBox prefab; // Token: 0x04004F84 RID: 20356 public GiftPackageVariant.GiftContextMapping[] giftContextMappings; // Token: 0x02000E6C RID: 3692 [Serializable] public enum DequeueBehaviors { // Token: 0x04004F86 RID: 20358 WaitUntilOpenedOrPlayerMoved, // Token: 0x04004F87 RID: 20359 ConsumeImmediately } // Token: 0x02000E6D RID: 3693 [Serializable] public class GiftContextMapping { // Token: 0x04004F88 RID: 20360 public string name; // Token: 0x04004F89 RID: 20361 public GiftManager.LEBAFJBMIBC context; // Token: 0x04004F8A RID: 20362 public Material material; // Token: 0x04004F8B RID: 20363 public string label; } }