using System; using ExitGames.Client.Photon; using UnityEngine; // Token: 0x020004F3 RID: 1267 public static class HGINIMINMNA { // Token: 0x0600CFA1 RID: 53153 RVA: 0x003EE834 File Offset: 0x003ECA34 public static PunTeams.HAPPDKOIBKA DFLJPJKPFHI(this LNJFBGIBLHA JEFGMHBLLKI) { object obj; if (JEFGMHBLLKI.BAHICKLKKHB.TryGetValue("team", out obj)) { return (PunTeams.HAPPDKOIBKA)obj; } return PunTeams.HAPPDKOIBKA.none; } // Token: 0x0600CFA2 RID: 53154 RVA: 0x003EE860 File Offset: 0x003ECA60 public static void IAPCNGFMOJC(this LNJFBGIBLHA JEFGMHBLLKI, PunTeams.HAPPDKOIBKA CLCIODCPAFC) { if (!IHFKMIAHBFP.PBHHDJNPGDJ) { Debug.LogWarning("JoinTeam was called in state: " + IHFKMIAHBFP.HNNLADDGHKC + ". Not connectedAndReady."); return; } PunTeams.HAPPDKOIBKA happdkoibka = JEFGMHBLLKI.DFLJPJKPFHI(); if (happdkoibka != CLCIODCPAFC) { JEFGMHBLLKI.NIACFDCMGLG(new Hashtable { { "team", (byte)CLCIODCPAFC } }, null, false); } } }