using System; using UnityEngine; // Token: 0x0200030A RID: 778 public static class KJACHKIBJIN { // Token: 0x060097B5 RID: 38837 RVA: 0x002ED59C File Offset: 0x002EB79C public static Sprite IPEJHKBMJPK(this Texture2D JBGLHECEOPE) { return Sprite.Create(JBGLHECEOPE, new Rect(0f, 0f, (float)JBGLHECEOPE.width, (float)JBGLHECEOPE.height), new Vector2(0.5f, 0.5f)); } }