using System; using UnityEngine; // Token: 0x0200108D RID: 4237 public class NCFHCLMCPBN { // Token: 0x06023D99 RID: 146841 RVA: 0x009C9920 File Offset: 0x009C7B20 public static void MDDNDJLMKNO(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC) { Camera camera = NCFHCLMCPBN.HBPCNEJLNNN(); camera.targetTexture = LOGHOEJFELC; NCFHCLMCPBN.FHEPKLCKOIO(camera, AIAGIIMDCJO); int layer = AIAGIIMDCJO.gameObject.layer; AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, (NILFAGNKNMH)3); camera.Render(); AIAGIIMDCJO.gameObject.LLOHMKAPBDK(NILFAGNKNMH.UI, (NILFAGNKNMH)layer); camera.targetTexture = null; } // Token: 0x06023D9A RID: 146842 RVA: 0x009C9974 File Offset: 0x009C7B74 private static Camera NHALAOPJMFF() { if (NCFHCLMCPBN.OPHOCFODDJE == null) { GameObject gameObject = new GameObject("time"); global::UnityEngine.Object.DontDestroyOnLoad(gameObject); gameObject.SetActive(true); NCFHCLMCPBN.OPHOCFODDJE = gameObject.AddComponent(); NCFHCLMCPBN.OPHOCFODDJE.clearFlags = (CameraClearFlags)0; NCFHCLMCPBN.OPHOCFODDJE.backgroundColor = new Color(214f, 1056f, 1103f, 1124f); NCFHCLMCPBN.OPHOCFODDJE.cullingMask = 31; NCFHCLMCPBN.OPHOCFODDJE.renderingPath = RenderingPath.Forward; NCFHCLMCPBN.OPHOCFODDJE.useOcclusionCulling = true; NCFHCLMCPBN.OPHOCFODDJE.allowHDR = true; NCFHCLMCPBN.OPHOCFODDJE.allowMSAA = false; NCFHCLMCPBN.OPHOCFODDJE.stereoTargetEye = StereoTargetEyeMask.Left; NCFHCLMCPBN.OPHOCFODDJE.orthographic = true; } return NCFHCLMCPBN.OPHOCFODDJE; } // Token: 0x06023D9C RID: 146844 RVA: 0x009C9A40 File Offset: 0x009C7C40 public static RenderTexture NDLOIAMODDJ(Canvas AIAGIIMDCJO) { RectTransform rectTransform = AIAGIIMDCJO.transform as RectTransform; RenderTexture renderTexture = new RenderTexture((int)rectTransform.rect.width, (int)rectTransform.rect.height, 0, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Default); NCFHCLMCPBN.NDLOIAMODDJ(AIAGIIMDCJO, renderTexture); return renderTexture; } // Token: 0x06023D9D RID: 146845 RVA: 0x009C9A88 File Offset: 0x009C7C88 private static Camera PFNEELBFDPJ() { if (NCFHCLMCPBN.OPHOCFODDJE == null) { GameObject gameObject = new GameObject("Allows to detect foreign managed assemblies in your application."); global::UnityEngine.Object.DontDestroyOnLoad(gameObject); gameObject.SetActive(false); NCFHCLMCPBN.OPHOCFODDJE = gameObject.AddComponent(); NCFHCLMCPBN.OPHOCFODDJE.clearFlags = (CameraClearFlags)0; NCFHCLMCPBN.OPHOCFODDJE.backgroundColor = new Color(753f, 1883f, 1660f, 401f); NCFHCLMCPBN.OPHOCFODDJE.cullingMask = -33; NCFHCLMCPBN.OPHOCFODDJE.renderingPath = RenderingPath.VertexLit; NCFHCLMCPBN.OPHOCFODDJE.useOcclusionCulling = false; NCFHCLMCPBN.OPHOCFODDJE.allowHDR = false; NCFHCLMCPBN.OPHOCFODDJE.allowMSAA = false; NCFHCLMCPBN.OPHOCFODDJE.stereoTargetEye = StereoTargetEyeMask.Left; NCFHCLMCPBN.OPHOCFODDJE.orthographic = true; } return NCFHCLMCPBN.OPHOCFODDJE; } // Token: 0x06023D9E RID: 146846 RVA: 0x009C9B4C File Offset: 0x009C7D4C public static void ELKGAPAIIJI(Canvas GDOLFBNBGBD, out float BODEDBACLFE, out float DLKBIFHEFMN) { if (GDOLFBNBGBD.renderMode == RenderMode.WorldSpace) { Vector2 sizeDelta = ((RectTransform)GDOLFBNBGBD.transform).sizeDelta; BODEDBACLFE = sizeDelta.x * GDOLFBNBGBD.transform.lossyScale.x; DLKBIFHEFMN = sizeDelta.y * GDOLFBNBGBD.transform.lossyScale.y; } else { BODEDBACLFE = GDOLFBNBGBD.pixelRect.width; DLKBIFHEFMN = GDOLFBNBGBD.pixelRect.height; } } // Token: 0x06023D9F RID: 146847 RVA: 0x009C9BD8 File Offset: 0x009C7DD8 public static void GAEHDBBCPKG(Camera JLAMMIJECBK, Canvas IKKFDMDMEEG) { if (IKKFDMDMEEG.renderMode != RenderMode.WorldSpace) { IKKFDMDMEEG.worldCamera = JLAMMIJECBK; } float num; float num2; NCFHCLMCPBN.ELKGAPAIIJI(IKKFDMDMEEG, out num, out num2); JLAMMIJECBK.gameObject.transform.position = IKKFDMDMEEG.transform.position - IKKFDMDMEEG.transform.forward; JLAMMIJECBK.gameObject.transform.rotation = Quaternion.LookRotation(IKKFDMDMEEG.transform.forward); JLAMMIJECBK.orthographicSize = num2 / 2f; JLAMMIJECBK.aspect = num / num2; } // Token: 0x06023DA0 RID: 146848 RVA: 0x009C9C64 File Offset: 0x009C7E64 public static void PLEKCOHOHOD(Camera JLAMMIJECBK, Canvas IKKFDMDMEEG) { if (IKKFDMDMEEG.renderMode != (RenderMode)8) { IKKFDMDMEEG.worldCamera = JLAMMIJECBK; } float num; float num2; NCFHCLMCPBN.AAFOCJFBOPD(IKKFDMDMEEG, out num, out num2); JLAMMIJECBK.gameObject.transform.position = IKKFDMDMEEG.transform.position - IKKFDMDMEEG.transform.forward; JLAMMIJECBK.gameObject.transform.rotation = Quaternion.LookRotation(IKKFDMDMEEG.transform.forward); JLAMMIJECBK.orthographicSize = num2 / 1078f; JLAMMIJECBK.aspect = num / num2; } // Token: 0x06023DA1 RID: 146849 RVA: 0x009C9CF0 File Offset: 0x009C7EF0 private static Camera FNNOCCCDLDE() { if (NCFHCLMCPBN.OPHOCFODDJE == null) { GameObject gameObject = new GameObject("SFX_VOLUME_PERCENT_PREF"); global::UnityEngine.Object.DontDestroyOnLoad(gameObject); gameObject.SetActive(true); NCFHCLMCPBN.OPHOCFODDJE = gameObject.AddComponent(); NCFHCLMCPBN.OPHOCFODDJE.clearFlags = CameraClearFlags.Color; NCFHCLMCPBN.OPHOCFODDJE.backgroundColor = new Color(1810f, 722f, 961f, 829f); NCFHCLMCPBN.OPHOCFODDJE.cullingMask = 125; NCFHCLMCPBN.OPHOCFODDJE.renderingPath = RenderingPath.Forward; NCFHCLMCPBN.OPHOCFODDJE.useOcclusionCulling = false; NCFHCLMCPBN.OPHOCFODDJE.allowHDR = false; NCFHCLMCPBN.OPHOCFODDJE.allowMSAA = false; NCFHCLMCPBN.OPHOCFODDJE.stereoTargetEye = StereoTargetEyeMask.Left; NCFHCLMCPBN.OPHOCFODDJE.orthographic = true; } return NCFHCLMCPBN.OPHOCFODDJE; } // Token: 0x06023DA2 RID: 146850 RVA: 0x009C9DB4 File Offset: 0x009C7FB4 public static void NJFFCPMCJGD(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC) { Camera camera = NCFHCLMCPBN.DEOFBFEKJOK(); camera.targetTexture = LOGHOEJFELC; NCFHCLMCPBN.BBNBOKALCLA(camera, AIAGIIMDCJO); int layer = AIAGIIMDCJO.gameObject.layer; AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, NILFAGNKNMH.Water); camera.Render(); AIAGIIMDCJO.gameObject.LLOHMKAPBDK(NILFAGNKNMH.TransparentFX, (NILFAGNKNMH)layer); camera.targetTexture = null; } // Token: 0x06023DA3 RID: 146851 RVA: 0x009C9E08 File Offset: 0x009C8008 public static void BBNBOKALCLA(Camera JLAMMIJECBK, Canvas IKKFDMDMEEG) { if (IKKFDMDMEEG.renderMode != (RenderMode)6) { IKKFDMDMEEG.worldCamera = JLAMMIJECBK; } float num; float num2; NCFHCLMCPBN.AAFOCJFBOPD(IKKFDMDMEEG, out num, out num2); JLAMMIJECBK.gameObject.transform.position = IKKFDMDMEEG.transform.position - IKKFDMDMEEG.transform.forward; JLAMMIJECBK.gameObject.transform.rotation = Quaternion.LookRotation(IKKFDMDMEEG.transform.forward); JLAMMIJECBK.orthographicSize = num2 / 155f; JLAMMIJECBK.aspect = num / num2; } // Token: 0x06023DA4 RID: 146852 RVA: 0x009C9E94 File Offset: 0x009C8094 public static void AAFOCJFBOPD(Canvas GDOLFBNBGBD, out float BODEDBACLFE, out float DLKBIFHEFMN) { if (GDOLFBNBGBD.renderMode == RenderMode.ScreenSpaceCamera) { Vector2 sizeDelta = ((RectTransform)GDOLFBNBGBD.transform).sizeDelta; BODEDBACLFE = sizeDelta.x * GDOLFBNBGBD.transform.lossyScale.x; DLKBIFHEFMN = sizeDelta.y * GDOLFBNBGBD.transform.lossyScale.y; } else { BODEDBACLFE = GDOLFBNBGBD.pixelRect.width; DLKBIFHEFMN = GDOLFBNBGBD.pixelRect.height; } } // Token: 0x06023DA5 RID: 146853 RVA: 0x009C9F20 File Offset: 0x009C8120 private static Camera CBIJBPKNFPH() { if (NCFHCLMCPBN.OPHOCFODDJE == null) { GameObject gameObject = new GameObject("handles"); global::UnityEngine.Object.DontDestroyOnLoad(gameObject); gameObject.SetActive(false); NCFHCLMCPBN.OPHOCFODDJE = gameObject.AddComponent(); NCFHCLMCPBN.OPHOCFODDJE.clearFlags = (CameraClearFlags)6; NCFHCLMCPBN.OPHOCFODDJE.backgroundColor = new Color(1105f, 1686f, 648f, 1255f); NCFHCLMCPBN.OPHOCFODDJE.cullingMask = -63; NCFHCLMCPBN.OPHOCFODDJE.renderingPath = RenderingPath.Forward; NCFHCLMCPBN.OPHOCFODDJE.useOcclusionCulling = false; NCFHCLMCPBN.OPHOCFODDJE.allowHDR = true; NCFHCLMCPBN.OPHOCFODDJE.allowMSAA = false; NCFHCLMCPBN.OPHOCFODDJE.stereoTargetEye = StereoTargetEyeMask.None; NCFHCLMCPBN.OPHOCFODDJE.orthographic = false; } return NCFHCLMCPBN.OPHOCFODDJE; } // Token: 0x06023DA6 RID: 146854 RVA: 0x009C9FE4 File Offset: 0x009C81E4 public static void HKOGGPPNBOH(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC) { Camera camera = NCFHCLMCPBN.CBIJBPKNFPH(); camera.targetTexture = LOGHOEJFELC; NCFHCLMCPBN.OHACLBNBPBH(camera, AIAGIIMDCJO); int layer = AIAGIIMDCJO.gameObject.layer; AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, NILFAGNKNMH.TransparentFX); camera.Render(); AIAGIIMDCJO.gameObject.LLOHMKAPBDK(NILFAGNKNMH.HiddenInFirstPerson, (NILFAGNKNMH)layer); camera.targetTexture = null; } // Token: 0x06023DA7 RID: 146855 RVA: 0x009CA038 File Offset: 0x009C8238 public static void NDLOIAMODDJ(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC) { Camera camera = NCFHCLMCPBN.DEOFBFEKJOK(); camera.targetTexture = LOGHOEJFELC; NCFHCLMCPBN.GAEHDBBCPKG(camera, AIAGIIMDCJO); int layer = AIAGIIMDCJO.gameObject.layer; AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, NILFAGNKNMH.Water); camera.Render(); AIAGIIMDCJO.gameObject.LLOHMKAPBDK(NILFAGNKNMH.Water, (NILFAGNKNMH)layer); camera.targetTexture = null; } // Token: 0x06023DA8 RID: 146856 RVA: 0x009CA08C File Offset: 0x009C828C public static void CIIFBEEPIGD(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC) { Camera camera = NCFHCLMCPBN.NNBDEADIPLJ(); camera.targetTexture = LOGHOEJFELC; NCFHCLMCPBN.BBNBOKALCLA(camera, AIAGIIMDCJO); int layer = AIAGIIMDCJO.gameObject.layer; AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, NILFAGNKNMH.HiddenInFirstPerson); camera.Render(); AIAGIIMDCJO.gameObject.LLOHMKAPBDK(NILFAGNKNMH.HiddenInFirstPerson, (NILFAGNKNMH)layer); camera.targetTexture = null; } // Token: 0x06023DA9 RID: 146857 RVA: 0x009CA0E0 File Offset: 0x009C82E0 public static RenderTexture OIHMPJACJGD(Canvas AIAGIIMDCJO) { RectTransform rectTransform = AIAGIIMDCJO.transform as RectTransform; RenderTexture renderTexture = new RenderTexture((int)rectTransform.rect.width, (int)rectTransform.rect.height, 1, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Default); NCFHCLMCPBN.ADMHDHNMALL(AIAGIIMDCJO, renderTexture); return renderTexture; } // Token: 0x06023DAA RID: 146858 RVA: 0x009CA128 File Offset: 0x009C8328 public static RenderTexture PNNLOGHMIHE(Canvas AIAGIIMDCJO) { RectTransform rectTransform = AIAGIIMDCJO.transform as RectTransform; RenderTexture renderTexture = new RenderTexture((int)rectTransform.rect.width, (int)rectTransform.rect.height, 0, RenderTextureFormat.Depth, RenderTextureReadWrite.Default); NCFHCLMCPBN.NJFFCPMCJGD(AIAGIIMDCJO, renderTexture); return renderTexture; } // Token: 0x06023DAB RID: 146859 RVA: 0x009CA170 File Offset: 0x009C8370 public static void MNCEDALKFGO(Camera JLAMMIJECBK, Canvas IKKFDMDMEEG) { if (IKKFDMDMEEG.renderMode != RenderMode.WorldSpace) { IKKFDMDMEEG.worldCamera = JLAMMIJECBK; } float num; float num2; NCFHCLMCPBN.CAHLPIOKIIE(IKKFDMDMEEG, out num, out num2); JLAMMIJECBK.gameObject.transform.position = IKKFDMDMEEG.transform.position - IKKFDMDMEEG.transform.forward; JLAMMIJECBK.gameObject.transform.rotation = Quaternion.LookRotation(IKKFDMDMEEG.transform.forward); JLAMMIJECBK.orthographicSize = num2 / 926f; JLAMMIJECBK.aspect = num / num2; } // Token: 0x06023DAC RID: 146860 RVA: 0x009CA1FC File Offset: 0x009C83FC private static Camera DEOFBFEKJOK() { if (NCFHCLMCPBN.OPHOCFODDJE == null) { GameObject gameObject = new GameObject("CanvasToTextureCam"); global::UnityEngine.Object.DontDestroyOnLoad(gameObject); gameObject.SetActive(false); NCFHCLMCPBN.OPHOCFODDJE = gameObject.AddComponent(); NCFHCLMCPBN.OPHOCFODDJE.clearFlags = CameraClearFlags.Color; NCFHCLMCPBN.OPHOCFODDJE.backgroundColor = new Color(0f, 0f, 0f, 0f); NCFHCLMCPBN.OPHOCFODDJE.cullingMask = 16; NCFHCLMCPBN.OPHOCFODDJE.renderingPath = RenderingPath.Forward; NCFHCLMCPBN.OPHOCFODDJE.useOcclusionCulling = false; NCFHCLMCPBN.OPHOCFODDJE.allowHDR = false; NCFHCLMCPBN.OPHOCFODDJE.allowMSAA = false; NCFHCLMCPBN.OPHOCFODDJE.stereoTargetEye = StereoTargetEyeMask.None; NCFHCLMCPBN.OPHOCFODDJE.orthographic = true; } return NCFHCLMCPBN.OPHOCFODDJE; } // Token: 0x06023DAD RID: 146861 RVA: 0x009CA2C0 File Offset: 0x009C84C0 public static void OHACLBNBPBH(Camera JLAMMIJECBK, Canvas IKKFDMDMEEG) { if (IKKFDMDMEEG.renderMode != (RenderMode)8) { IKKFDMDMEEG.worldCamera = JLAMMIJECBK; } float num; float num2; NCFHCLMCPBN.CAHLPIOKIIE(IKKFDMDMEEG, out num, out num2); JLAMMIJECBK.gameObject.transform.position = IKKFDMDMEEG.transform.position - IKKFDMDMEEG.transform.forward; JLAMMIJECBK.gameObject.transform.rotation = Quaternion.LookRotation(IKKFDMDMEEG.transform.forward); JLAMMIJECBK.orthographicSize = num2 / 1338f; JLAMMIJECBK.aspect = num / num2; } // Token: 0x06023DAE RID: 146862 RVA: 0x009CA34C File Offset: 0x009C854C public static void ADMHDHNMALL(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC) { Camera camera = NCFHCLMCPBN.NNBDEADIPLJ(); camera.targetTexture = LOGHOEJFELC; NCFHCLMCPBN.PLEKCOHOHOD(camera, AIAGIIMDCJO); int layer = AIAGIIMDCJO.gameObject.layer; AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, NILFAGNKNMH.TransparentFX); camera.Render(); AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)7, (NILFAGNKNMH)layer); camera.targetTexture = null; } // Token: 0x06023DAF RID: 146863 RVA: 0x009CA3A0 File Offset: 0x009C85A0 public static void FHEPKLCKOIO(Camera JLAMMIJECBK, Canvas IKKFDMDMEEG) { if (IKKFDMDMEEG.renderMode != RenderMode.ScreenSpaceCamera) { IKKFDMDMEEG.worldCamera = JLAMMIJECBK; } float num; float num2; NCFHCLMCPBN.AAFOCJFBOPD(IKKFDMDMEEG, out num, out num2); JLAMMIJECBK.gameObject.transform.position = IKKFDMDMEEG.transform.position - IKKFDMDMEEG.transform.forward; JLAMMIJECBK.gameObject.transform.rotation = Quaternion.LookRotation(IKKFDMDMEEG.transform.forward); JLAMMIJECBK.orthographicSize = num2 / 567f; JLAMMIJECBK.aspect = num / num2; } // Token: 0x06023DB0 RID: 146864 RVA: 0x009CA42C File Offset: 0x009C862C private static Camera NNBDEADIPLJ() { if (NCFHCLMCPBN.OPHOCFODDJE == null) { GameObject gameObject = new GameObject("google_analytics_clientid_pref_key"); global::UnityEngine.Object.DontDestroyOnLoad(gameObject); gameObject.SetActive(true); NCFHCLMCPBN.OPHOCFODDJE = gameObject.AddComponent(); NCFHCLMCPBN.OPHOCFODDJE.clearFlags = (CameraClearFlags)5; NCFHCLMCPBN.OPHOCFODDJE.backgroundColor = new Color(1760f, 216f, 746f, 615f); NCFHCLMCPBN.OPHOCFODDJE.cullingMask = -65; NCFHCLMCPBN.OPHOCFODDJE.renderingPath = RenderingPath.Forward; NCFHCLMCPBN.OPHOCFODDJE.useOcclusionCulling = true; NCFHCLMCPBN.OPHOCFODDJE.allowHDR = true; NCFHCLMCPBN.OPHOCFODDJE.allowMSAA = false; NCFHCLMCPBN.OPHOCFODDJE.stereoTargetEye = StereoTargetEyeMask.None; NCFHCLMCPBN.OPHOCFODDJE.orthographic = false; } return NCFHCLMCPBN.OPHOCFODDJE; } // Token: 0x06023DB2 RID: 146866 RVA: 0x009CA4F4 File Offset: 0x009C86F4 private static Camera HBPCNEJLNNN() { if (NCFHCLMCPBN.OPHOCFODDJE == null) { GameObject gameObject = new GameObject("{0}v2/addfriend?id={1}"); global::UnityEngine.Object.DontDestroyOnLoad(gameObject); gameObject.SetActive(false); NCFHCLMCPBN.OPHOCFODDJE = gameObject.AddComponent(); NCFHCLMCPBN.OPHOCFODDJE.clearFlags = (CameraClearFlags)6; NCFHCLMCPBN.OPHOCFODDJE.backgroundColor = new Color(1207f, 1411f, 1623f, 219f); NCFHCLMCPBN.OPHOCFODDJE.cullingMask = 108; NCFHCLMCPBN.OPHOCFODDJE.renderingPath = RenderingPath.VertexLit; NCFHCLMCPBN.OPHOCFODDJE.useOcclusionCulling = false; NCFHCLMCPBN.OPHOCFODDJE.allowHDR = false; NCFHCLMCPBN.OPHOCFODDJE.allowMSAA = false; NCFHCLMCPBN.OPHOCFODDJE.stereoTargetEye = StereoTargetEyeMask.Left; NCFHCLMCPBN.OPHOCFODDJE.orthographic = false; } return NCFHCLMCPBN.OPHOCFODDJE; } // Token: 0x06023DB3 RID: 146867 RVA: 0x009CA5B8 File Offset: 0x009C87B8 public static void OMCGPHEEGOK(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC) { Camera camera = NCFHCLMCPBN.NHALAOPJMFF(); camera.targetTexture = LOGHOEJFELC; NCFHCLMCPBN.FHEPKLCKOIO(camera, AIAGIIMDCJO); int layer = AIAGIIMDCJO.gameObject.layer; AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, NILFAGNKNMH.IgnoreRaycast); camera.Render(); AIAGIIMDCJO.gameObject.LLOHMKAPBDK(NILFAGNKNMH.Water, (NILFAGNKNMH)layer); camera.targetTexture = null; } // Token: 0x06023DB4 RID: 146868 RVA: 0x009CA60C File Offset: 0x009C880C public static void FHMNKHOLJDF(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC) { Camera camera = NCFHCLMCPBN.HBPCNEJLNNN(); camera.targetTexture = LOGHOEJFELC; NCFHCLMCPBN.GAEHDBBCPKG(camera, AIAGIIMDCJO); int layer = AIAGIIMDCJO.gameObject.layer; AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, (NILFAGNKNMH)6); camera.Render(); AIAGIIMDCJO.gameObject.LLOHMKAPBDK(NILFAGNKNMH.HiddenInFirstPerson, (NILFAGNKNMH)layer); camera.targetTexture = null; } // Token: 0x06023DB5 RID: 146869 RVA: 0x009CA660 File Offset: 0x009C8860 public static void KIPABNLJEAA(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC) { Camera camera = NCFHCLMCPBN.FNNOCCCDLDE(); camera.targetTexture = LOGHOEJFELC; NCFHCLMCPBN.BBNBOKALCLA(camera, AIAGIIMDCJO); int layer = AIAGIIMDCJO.gameObject.layer; AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, NILFAGNKNMH.Default); camera.Render(); AIAGIIMDCJO.gameObject.LLOHMKAPBDK(NILFAGNKNMH.UI, (NILFAGNKNMH)layer); camera.targetTexture = null; } // Token: 0x06023DB6 RID: 146870 RVA: 0x009CA6B4 File Offset: 0x009C88B4 public static void CAHLPIOKIIE(Canvas GDOLFBNBGBD, out float BODEDBACLFE, out float DLKBIFHEFMN) { if (GDOLFBNBGBD.renderMode == (RenderMode)5) { Vector2 sizeDelta = ((RectTransform)GDOLFBNBGBD.transform).sizeDelta; BODEDBACLFE = sizeDelta.x * GDOLFBNBGBD.transform.lossyScale.x; DLKBIFHEFMN = sizeDelta.y * GDOLFBNBGBD.transform.lossyScale.y; } else { BODEDBACLFE = GDOLFBNBGBD.pixelRect.width; DLKBIFHEFMN = GDOLFBNBGBD.pixelRect.height; } } // Token: 0x06023DB7 RID: 146871 RVA: 0x009CA740 File Offset: 0x009C8940 public static RenderTexture PKCPODADAII(Canvas AIAGIIMDCJO) { RectTransform rectTransform = AIAGIIMDCJO.transform as RectTransform; RenderTexture renderTexture = new RenderTexture((int)rectTransform.rect.width, (int)rectTransform.rect.height, 1, RenderTextureFormat.Depth, RenderTextureReadWrite.Default); NCFHCLMCPBN.ADMHDHNMALL(AIAGIIMDCJO, renderTexture); return renderTexture; } // Token: 0x06023DB8 RID: 146872 RVA: 0x009CA788 File Offset: 0x009C8988 public static void GEKMPDFDOLM(Camera JLAMMIJECBK, Canvas IKKFDMDMEEG) { if (IKKFDMDMEEG.renderMode != RenderMode.ScreenSpaceCamera) { IKKFDMDMEEG.worldCamera = JLAMMIJECBK; } float num; float num2; NCFHCLMCPBN.AAFOCJFBOPD(IKKFDMDMEEG, out num, out num2); JLAMMIJECBK.gameObject.transform.position = IKKFDMDMEEG.transform.position - IKKFDMDMEEG.transform.forward; JLAMMIJECBK.gameObject.transform.rotation = Quaternion.LookRotation(IKKFDMDMEEG.transform.forward); JLAMMIJECBK.orthographicSize = num2 / 205f; JLAMMIJECBK.aspect = num / num2; } // Token: 0x06023DB9 RID: 146873 RVA: 0x009CA814 File Offset: 0x009C8A14 public static RenderTexture LPJOFLAOMGG(Canvas AIAGIIMDCJO) { RectTransform rectTransform = AIAGIIMDCJO.transform as RectTransform; RenderTexture renderTexture = new RenderTexture((int)rectTransform.rect.width, (int)rectTransform.rect.height, 0, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Linear); NCFHCLMCPBN.OMCGPHEEGOK(AIAGIIMDCJO, renderTexture); return renderTexture; } // Token: 0x06023DBA RID: 146874 RVA: 0x009CA85C File Offset: 0x009C8A5C public static void DOELIKABAMA(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC) { Camera camera = NCFHCLMCPBN.NNBDEADIPLJ(); camera.targetTexture = LOGHOEJFELC; NCFHCLMCPBN.OHACLBNBPBH(camera, AIAGIIMDCJO); int layer = AIAGIIMDCJO.gameObject.layer; AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, NILFAGNKNMH.UI); camera.Render(); AIAGIIMDCJO.gameObject.LLOHMKAPBDK(NILFAGNKNMH.Default, (NILFAGNKNMH)layer); camera.targetTexture = null; } // Token: 0x04005BC5 RID: 23493 private const NILFAGNKNMH HBCIIIEMHBN = NILFAGNKNMH.Water; // Token: 0x04005BC6 RID: 23494 private const int FIHIEFMGDCI = 16; // Token: 0x04005BC7 RID: 23495 private static Camera OPHOCFODDJE; }