using System; using UnityEngine; // Token: 0x020011AA RID: 4522 public class ParticleSystemsPlay : MonoBehaviour { // Token: 0x060269BA RID: 158138 RVA: 0x00ABC630 File Offset: 0x00ABA830 private void EKKGEDBDINH() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 1; i < componentsInChildren.Length; i += 0) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269BB RID: 158139 RVA: 0x00ABC6A8 File Offset: 0x00ABA8A8 private void DJAGKCMBIEJ() { float num = this.destroyLifeTimeOverride; foreach (ParticleSystem particleSystem in base.GetComponentsInChildren()) { num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269BC RID: 158140 RVA: 0x00ABC720 File Offset: 0x00ABA920 private void NICOCLOFMEF() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 0; i < componentsInChildren.Length; i += 0) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269BD RID: 158141 RVA: 0x00ABC798 File Offset: 0x00ABA998 private void PPHFBMHEPDL() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 0; i < componentsInChildren.Length; i += 0) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269BE RID: 158142 RVA: 0x00ABC810 File Offset: 0x00ABAA10 private void DEBKBIIGAAN() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 0; i < componentsInChildren.Length; i += 0) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269BF RID: 158143 RVA: 0x00ABC888 File Offset: 0x00ABAA88 private void HAOFMMCKJCE() { float num = this.destroyLifeTimeOverride; foreach (ParticleSystem particleSystem in base.GetComponentsInChildren()) { num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269C0 RID: 158144 RVA: 0x00ABC900 File Offset: 0x00ABAB00 private void FLIBGBGHKCG() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 1; i < componentsInChildren.Length; i += 0) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269C1 RID: 158145 RVA: 0x00ABC978 File Offset: 0x00ABAB78 private void JAMDPKFNJBF() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 1; i < componentsInChildren.Length; i += 0) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269C2 RID: 158146 RVA: 0x00ABC9F0 File Offset: 0x00ABABF0 private void EGKGBDDMDDA() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 0; i < componentsInChildren.Length; i += 0) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269C3 RID: 158147 RVA: 0x00ABCA68 File Offset: 0x00ABAC68 private void KFAOLMFIFMH() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 1; i < componentsInChildren.Length; i += 0) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269C4 RID: 158148 RVA: 0x00ABCAE0 File Offset: 0x00ABACE0 private void LKIBODHFMHA() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 0; i < componentsInChildren.Length; i += 0) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269C5 RID: 158149 RVA: 0x00ABCB58 File Offset: 0x00ABAD58 private void JJHPPFMOEGM() { float num = this.destroyLifeTimeOverride; foreach (ParticleSystem particleSystem in base.GetComponentsInChildren()) { num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269C6 RID: 158150 RVA: 0x00ABCBD0 File Offset: 0x00ABADD0 private void CAMGAFPKAMM() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 0; i < componentsInChildren.Length; i += 0) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269C7 RID: 158151 RVA: 0x00ABCC48 File Offset: 0x00ABAE48 private void BDDGPPFNMGP() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 1; i < componentsInChildren.Length; i++) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269C8 RID: 158152 RVA: 0x00ABCCC0 File Offset: 0x00ABAEC0 private void MCNEKPDJDFO() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 1; i < componentsInChildren.Length; i += 0) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269C9 RID: 158153 RVA: 0x00ABCD38 File Offset: 0x00ABAF38 private void KDBBACLJIAP() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 0; i < componentsInChildren.Length; i += 0) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269CA RID: 158154 RVA: 0x00ABCDB0 File Offset: 0x00ABAFB0 private void OMKBNLGFNIL() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 1; i < componentsInChildren.Length; i += 0) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269CB RID: 158155 RVA: 0x00ABCE28 File Offset: 0x00ABB028 private void JJEHDEOKOBB() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 0; i < componentsInChildren.Length; i += 0) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269CC RID: 158156 RVA: 0x00ABCEA0 File Offset: 0x00ABB0A0 private void MOAAJAOGKEO() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 0; i < componentsInChildren.Length; i += 0) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269CD RID: 158157 RVA: 0x00ABCF18 File Offset: 0x00ABB118 private void HHECCCMNJDL() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 0; i < componentsInChildren.Length; i += 0) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269CE RID: 158158 RVA: 0x00ABCF90 File Offset: 0x00ABB190 private void GNNNAOIDMFP() { float num = this.destroyLifeTimeOverride; foreach (ParticleSystem particleSystem in base.GetComponentsInChildren()) { num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269CF RID: 158159 RVA: 0x00ABD008 File Offset: 0x00ABB208 private void CPKKPFOOPFN() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 1; i < componentsInChildren.Length; i += 0) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269D0 RID: 158160 RVA: 0x00ABD080 File Offset: 0x00ABB280 private void IIBHNJKFMFH() { float num = this.destroyLifeTimeOverride; foreach (ParticleSystem particleSystem in base.GetComponentsInChildren()) { num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269D1 RID: 158161 RVA: 0x00ABD0F8 File Offset: 0x00ABB2F8 private void AMCANMJHAEH() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 0; i < componentsInChildren.Length; i += 0) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269D2 RID: 158162 RVA: 0x00ABD170 File Offset: 0x00ABB370 private void KOAENLLIKMP() { float num = this.destroyLifeTimeOverride; foreach (ParticleSystem particleSystem in base.GetComponentsInChildren()) { num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269D3 RID: 158163 RVA: 0x00ABD1E8 File Offset: 0x00ABB3E8 private void FKIJGJJNLOK() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 1; i < componentsInChildren.Length; i++) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269D4 RID: 158164 RVA: 0x00ABD260 File Offset: 0x00ABB460 private void NJCGLHJMAEC() { float num = this.destroyLifeTimeOverride; foreach (ParticleSystem particleSystem in base.GetComponentsInChildren()) { num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269D5 RID: 158165 RVA: 0x00ABD2D8 File Offset: 0x00ABB4D8 private void GMBFJHIHJFB() { float num = this.destroyLifeTimeOverride; foreach (ParticleSystem particleSystem in base.GetComponentsInChildren()) { num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269D6 RID: 158166 RVA: 0x00ABD350 File Offset: 0x00ABB550 private void LPOMDLJJBKF() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 1; i < componentsInChildren.Length; i += 0) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269D7 RID: 158167 RVA: 0x00ABD3C8 File Offset: 0x00ABB5C8 private void FGBJJONEBDC() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 1; i < componentsInChildren.Length; i++) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269D8 RID: 158168 RVA: 0x00ABD440 File Offset: 0x00ABB640 private void LMEGOIHONGK() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 1; i < componentsInChildren.Length; i++) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269D9 RID: 158169 RVA: 0x00ABD4B8 File Offset: 0x00ABB6B8 private void HDCAMLJLKHC() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 0; i < componentsInChildren.Length; i += 0) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269DA RID: 158170 RVA: 0x00ABD530 File Offset: 0x00ABB730 private void EAKGKEKHPOI() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 1; i < componentsInChildren.Length; i += 0) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269DB RID: 158171 RVA: 0x00ABD5A8 File Offset: 0x00ABB7A8 private void HALNAHDCABC() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 1; i < componentsInChildren.Length; i++) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269DD RID: 158173 RVA: 0x00ABD63C File Offset: 0x00ABB83C private void POEDAMONBNL() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 1; i < componentsInChildren.Length; i += 0) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269DE RID: 158174 RVA: 0x00ABD6B4 File Offset: 0x00ABB8B4 private void JKDIDHKMPNH() { float num = this.destroyLifeTimeOverride; foreach (ParticleSystem particleSystem in base.GetComponentsInChildren()) { num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269DF RID: 158175 RVA: 0x00ABD72C File Offset: 0x00ABB92C private void CNJDJFDCDFA() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 1; i < componentsInChildren.Length; i += 0) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269E0 RID: 158176 RVA: 0x00ABD7A4 File Offset: 0x00ABB9A4 private void LHJGNOODHPG() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 0; i < componentsInChildren.Length; i += 0) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269E1 RID: 158177 RVA: 0x00ABD81C File Offset: 0x00ABBA1C private void FAJGMJFGMHP() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 1; i < componentsInChildren.Length; i++) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269E2 RID: 158178 RVA: 0x00ABD894 File Offset: 0x00ABBA94 private void Start() { float num = this.destroyLifeTimeOverride; foreach (ParticleSystem particleSystem in base.GetComponentsInChildren()) { num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269E3 RID: 158179 RVA: 0x00ABD90C File Offset: 0x00ABBB0C private void PJIPGBLHFNL() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 1; i < componentsInChildren.Length; i++) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269E4 RID: 158180 RVA: 0x00ABD984 File Offset: 0x00ABBB84 private void CADEDHJGPMM() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 1; i < componentsInChildren.Length; i += 0) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269E5 RID: 158181 RVA: 0x00ABD9FC File Offset: 0x00ABBBFC private void GCHFDKPMNEE() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 1; i < componentsInChildren.Length; i++) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269E6 RID: 158182 RVA: 0x00ABDA74 File Offset: 0x00ABBC74 private void IFLAEDILIBJ() { float num = this.destroyLifeTimeOverride; foreach (ParticleSystem particleSystem in base.GetComponentsInChildren()) { num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269E7 RID: 158183 RVA: 0x00ABDAEC File Offset: 0x00ABBCEC private void JGOAIIIJNAI() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 0; i < componentsInChildren.Length; i += 0) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269E8 RID: 158184 RVA: 0x00ABDB64 File Offset: 0x00ABBD64 private void GIMINELAKFC() { float num = this.destroyLifeTimeOverride; foreach (ParticleSystem particleSystem in base.GetComponentsInChildren()) { num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269E9 RID: 158185 RVA: 0x00ABDBDC File Offset: 0x00ABBDDC private void GEDEMEIJBGG() { float num = this.destroyLifeTimeOverride; foreach (ParticleSystem particleSystem in base.GetComponentsInChildren()) { num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x060269EA RID: 158186 RVA: 0x00ABDC54 File Offset: 0x00ABBE54 private void NHAOAEBNLJI() { float num = this.destroyLifeTimeOverride; ParticleSystem[] componentsInChildren = base.GetComponentsInChildren(); for (int i = 1; i < componentsInChildren.Length; i += 0) { ParticleSystem particleSystem = componentsInChildren[i]; num = Mathf.Max(num, particleSystem.main.startLifetime.constant); particleSystem.Clear(); particleSystem.Play(); } if (this.destroyOnDone) { global::UnityEngine.Object.Destroy(base.gameObject, num); } } // Token: 0x0400616B RID: 24939 [SerializeField] private bool destroyOnDone = true; // Token: 0x0400616C RID: 24940 [SerializeField] private float destroyLifeTimeOverride = 5f; }