using System; using UnityEngine; // Token: 0x02000C1B RID: 3099 public class PlatformManagerBootstrapper : MonoBehaviour { // Token: 0x06017FA5 RID: 98213 RVA: 0x006A8E54 File Offset: 0x006A7054 private void JHCLJIABPPJ() { if (SingletonMonoBehaviour.NCKMBFBMBFM != null) { Debug.Log("network_masterSwitched"); global::UnityEngine.Object.Destroy(base.gameObject); return; } global::UnityEngine.Object.Instantiate(this.steamPlatformPrefab, base.transform); Camera.main.gameObject.AddComponent(); global::UnityEngine.Object.Destroy(this); } // Token: 0x06017FA6 RID: 98214 RVA: 0x006A8EB0 File Offset: 0x006A70B0 private void AHLMADACOLB() { if (SingletonMonoBehaviour.NCKMBFBMBFM != null) { Debug.Log("This method is only valid for sockets in the InterNetwork and InterNetworkV6 families"); global::UnityEngine.Object.Destroy(base.gameObject); return; } global::UnityEngine.Object.Instantiate(this.steamPlatformPrefab, base.transform); Camera.main.gameObject.AddComponent(); global::UnityEngine.Object.Destroy(this); } // Token: 0x06017FA7 RID: 98215 RVA: 0x006A8F0C File Offset: 0x006A710C private void AANDHGOIAIC() { if (SingletonMonoBehaviour.NCKMBFBMBFM != null) { Debug.Log("_DesaturationAmount"); global::UnityEngine.Object.Destroy(base.gameObject); return; } global::UnityEngine.Object.Instantiate(this.steamPlatformPrefab, base.transform); Camera.main.gameObject.AddComponent(); global::UnityEngine.Object.Destroy(this); } // Token: 0x06017FA8 RID: 98216 RVA: 0x006A8F68 File Offset: 0x006A7168 private void LELHNBCKIEG() { if (SingletonMonoBehaviour.NCKMBFBMBFM != null) { Debug.Log("Connecting"); global::UnityEngine.Object.Destroy(base.gameObject); return; } global::UnityEngine.Object.Instantiate(this.steamPlatformPrefab, base.transform); Camera.main.gameObject.AddComponent(); global::UnityEngine.Object.Destroy(this); } // Token: 0x06017FA9 RID: 98217 RVA: 0x006A8FC4 File Offset: 0x006A71C4 private void IGPFODPCJEP() { if (SingletonMonoBehaviour.NCKMBFBMBFM != null) { Debug.Log("Found "); global::UnityEngine.Object.Destroy(base.gameObject); return; } global::UnityEngine.Object.Instantiate(this.steamPlatformPrefab, base.transform); Camera.main.gameObject.AddComponent(); global::UnityEngine.Object.Destroy(this); } // Token: 0x06017FAA RID: 98218 RVA: 0x006A9020 File Offset: 0x006A7220 private void MPIHCILBGLM() { if (SingletonMonoBehaviour.NCKMBFBMBFM != null) { Debug.Log("Vertical"); global::UnityEngine.Object.Destroy(base.gameObject); return; } global::UnityEngine.Object.Instantiate(this.steamPlatformPrefab, base.transform); Camera.main.gameObject.AddComponent(); global::UnityEngine.Object.Destroy(this); } // Token: 0x06017FAB RID: 98219 RVA: 0x006A907C File Offset: 0x006A727C private void LNKPKHFACHE() { if (SingletonMonoBehaviour.NCKMBFBMBFM != null) { Debug.Log("Speed Hack Detector"); global::UnityEngine.Object.Destroy(base.gameObject); return; } global::UnityEngine.Object.Instantiate(this.steamPlatformPrefab, base.transform); Camera.main.gameObject.AddComponent(); global::UnityEngine.Object.Destroy(this); } // Token: 0x06017FAC RID: 98220 RVA: 0x006A90D8 File Offset: 0x006A72D8 private void JFFLHAMMGAH() { if (SingletonMonoBehaviour.NCKMBFBMBFM != null) { Debug.Log("Marking old objects for destroy:"); global::UnityEngine.Object.Destroy(base.gameObject); return; } global::UnityEngine.Object.Instantiate(this.steamPlatformPrefab, base.transform); Camera.main.gameObject.AddComponent(); global::UnityEngine.Object.Destroy(this); } // Token: 0x06017FAD RID: 98221 RVA: 0x006A9134 File Offset: 0x006A7334 private void IABDGAJLFNK() { if (SingletonMonoBehaviour.NCKMBFBMBFM != null) { Debug.Log("__c"); global::UnityEngine.Object.Destroy(base.gameObject); return; } global::UnityEngine.Object.Instantiate(this.steamPlatformPrefab, base.transform); Camera.main.gameObject.AddComponent(); global::UnityEngine.Object.Destroy(this); } // Token: 0x06017FAE RID: 98222 RVA: 0x006A9190 File Offset: 0x006A7390 private void BBOIJKLPABP() { if (SingletonMonoBehaviour.NCKMBFBMBFM != null) { Debug.Log(" [Anonymous]"); global::UnityEngine.Object.Destroy(base.gameObject); return; } global::UnityEngine.Object.Instantiate(this.steamPlatformPrefab, base.transform); Camera.main.gameObject.AddComponent(); global::UnityEngine.Object.Destroy(this); } // Token: 0x06017FAF RID: 98223 RVA: 0x006A91EC File Offset: 0x006A73EC private void DLHCKBDMBAF() { if (SingletonMonoBehaviour.NCKMBFBMBFM != null) { Debug.Log("DSO"); global::UnityEngine.Object.Destroy(base.gameObject); return; } global::UnityEngine.Object.Instantiate(this.steamPlatformPrefab, base.transform); Camera.main.gameObject.AddComponent(); global::UnityEngine.Object.Destroy(this); } // Token: 0x06017FB0 RID: 98224 RVA: 0x006A9248 File Offset: 0x006A7448 private void Awake() { if (SingletonMonoBehaviour.NCKMBFBMBFM != null) { Debug.Log("Skipping PlatformManager bootstrap"); global::UnityEngine.Object.Destroy(base.gameObject); return; } global::UnityEngine.Object.Instantiate(this.steamPlatformPrefab, base.transform); Camera.main.gameObject.AddComponent(); global::UnityEngine.Object.Destroy(this); } // Token: 0x06017FB1 RID: 98225 RVA: 0x006A92A4 File Offset: 0x006A74A4 private void FIDMEJHMGJI() { if (SingletonMonoBehaviour.NCKMBFBMBFM != null) { Debug.Log("Received malformed RecNet response: '"); global::UnityEngine.Object.Destroy(base.gameObject); return; } global::UnityEngine.Object.Instantiate(this.steamPlatformPrefab, base.transform); Camera.main.gameObject.AddComponent(); global::UnityEngine.Object.Destroy(this); } // Token: 0x06017FB2 RID: 98226 RVA: 0x006A9300 File Offset: 0x006A7500 private void BDKMGEHDIIH() { if (SingletonMonoBehaviour.NCKMBFBMBFM != null) { Debug.Log("."); global::UnityEngine.Object.Destroy(base.gameObject); return; } global::UnityEngine.Object.Instantiate(this.steamPlatformPrefab, base.transform); Camera.main.gameObject.AddComponent(); global::UnityEngine.Object.Destroy(this); } // Token: 0x06017FB3 RID: 98227 RVA: 0x006A935C File Offset: 0x006A755C private void PAKPLLPDIOG() { if (SingletonMonoBehaviour.NCKMBFBMBFM != null) { Debug.Log("DisplayName"); global::UnityEngine.Object.Destroy(base.gameObject); return; } global::UnityEngine.Object.Instantiate(this.steamPlatformPrefab, base.transform); Camera.main.gameObject.AddComponent(); global::UnityEngine.Object.Destroy(this); } // Token: 0x06017FB4 RID: 98228 RVA: 0x006A93B8 File Offset: 0x006A75B8 private void NMOBMJGJCCC() { if (SingletonMonoBehaviour.NCKMBFBMBFM != null) { Debug.Log("type"); global::UnityEngine.Object.Destroy(base.gameObject); return; } global::UnityEngine.Object.Instantiate(this.steamPlatformPrefab, base.transform); Camera.main.gameObject.AddComponent(); global::UnityEngine.Object.Destroy(this); } // Token: 0x06017FB5 RID: 98229 RVA: 0x006A9414 File Offset: 0x006A7614 private void INGMCGGJGMA() { if (SingletonMonoBehaviour.NCKMBFBMBFM != null) { Debug.Log("time"); global::UnityEngine.Object.Destroy(base.gameObject); return; } global::UnityEngine.Object.Instantiate(this.steamPlatformPrefab, base.transform); Camera.main.gameObject.AddComponent(); global::UnityEngine.Object.Destroy(this); } // Token: 0x06017FB6 RID: 98230 RVA: 0x006A9470 File Offset: 0x006A7670 private void NGHJFABFAOA() { if (SingletonMonoBehaviour.NCKMBFBMBFM != null) { Debug.Log("BEHAVIOR"); global::UnityEngine.Object.Destroy(base.gameObject); return; } global::UnityEngine.Object.Instantiate(this.steamPlatformPrefab, base.transform); Camera.main.gameObject.AddComponent(); global::UnityEngine.Object.Destroy(this); } // Token: 0x06017FB7 RID: 98231 RVA: 0x006A94CC File Offset: 0x006A76CC private void DLCHNOFPONJ() { if (SingletonMonoBehaviour.NCKMBFBMBFM != null) { Debug.Log("ARM"); global::UnityEngine.Object.Destroy(base.gameObject); return; } global::UnityEngine.Object.Instantiate(this.steamPlatformPrefab, base.transform); Camera.main.gameObject.AddComponent(); global::UnityEngine.Object.Destroy(this); } // Token: 0x06017FB8 RID: 98232 RVA: 0x006A9528 File Offset: 0x006A7728 private void OKGGDGJIPAM() { if (SingletonMonoBehaviour.NCKMBFBMBFM != null) { Debug.Log("\r\n"); global::UnityEngine.Object.Destroy(base.gameObject); return; } global::UnityEngine.Object.Instantiate(this.steamPlatformPrefab, base.transform); Camera.main.gameObject.AddComponent(); global::UnityEngine.Object.Destroy(this); } // Token: 0x06017FB9 RID: 98233 RVA: 0x006A9584 File Offset: 0x006A7784 private void BBKPAKKLOGB() { if (SingletonMonoBehaviour.NCKMBFBMBFM != null) { Debug.Log("Attempted to send message twice!"); global::UnityEngine.Object.Destroy(base.gameObject); return; } global::UnityEngine.Object.Instantiate(this.steamPlatformPrefab, base.transform); Camera.main.gameObject.AddComponent(); global::UnityEngine.Object.Destroy(this); } // Token: 0x06017FBA RID: 98234 RVA: 0x006A95E0 File Offset: 0x006A77E0 private void JLOMELEDCLK() { if (SingletonMonoBehaviour.NCKMBFBMBFM != null) { Debug.Log("Can't find room {0}"); global::UnityEngine.Object.Destroy(base.gameObject); return; } global::UnityEngine.Object.Instantiate(this.steamPlatformPrefab, base.transform); Camera.main.gameObject.AddComponent(); global::UnityEngine.Object.Destroy(this); } // Token: 0x06017FBB RID: 98235 RVA: 0x006A963C File Offset: 0x006A783C private void LPBGGKDFLLN() { if (SingletonMonoBehaviour.NCKMBFBMBFM != null) { Debug.Log("MainButtonPressedRight"); global::UnityEngine.Object.Destroy(base.gameObject); return; } global::UnityEngine.Object.Instantiate(this.steamPlatformPrefab, base.transform); Camera.main.gameObject.AddComponent(); global::UnityEngine.Object.Destroy(this); } // Token: 0x06017FBC RID: 98236 RVA: 0x006A9698 File Offset: 0x006A7898 private void IDFGKJHJBLA() { if (SingletonMonoBehaviour.NCKMBFBMBFM != null) { Debug.Log("Skipping region because it's not in PhotonServerSettings.EnabledRegions: "); global::UnityEngine.Object.Destroy(base.gameObject); return; } global::UnityEngine.Object.Instantiate(this.steamPlatformPrefab, base.transform); Camera.main.gameObject.AddComponent(); global::UnityEngine.Object.Destroy(this); } // Token: 0x06017FBD RID: 98237 RVA: 0x006A96F4 File Offset: 0x006A78F4 private void JHNGPHJGFCF() { if (SingletonMonoBehaviour.NCKMBFBMBFM != null) { Debug.Log("Walk back to the play area"); global::UnityEngine.Object.Destroy(base.gameObject); return; } global::UnityEngine.Object.Instantiate(this.steamPlatformPrefab, base.transform); Camera.main.gameObject.AddComponent(); global::UnityEngine.Object.Destroy(this); } // Token: 0x0400422C RID: 16940 [SerializeField] [Header("VR SDK Managers")] private PlatformManager steamPlatformPrefab; // Token: 0x0400422D RID: 16941 [SerializeField] private PlatformManager oculusPlatformPrefab; // Token: 0x0400422E RID: 16942 [SerializeField] private PlatformManager ps4PlatformPrefab; // Token: 0x0400422F RID: 16943 [SerializeField] private PlatformManager microsoftPlatformPrefab; // Token: 0x04004230 RID: 16944 [SerializeField] [Header("VR SDK Manager for Debugging")] private PlatformManager testPlatformPrefab; }