using System; using UnityEngine; namespace RecRoom.Core.Rendering { // Token: 0x0200119A RID: 4506 [Serializable] public class FogSettings { // Token: 0x0602670E RID: 157454 RVA: 0x00AAAA1C File Offset: 0x00AA8C1C public static void FGOJJMLFGIL() { FogSettings.defaultSceneSettings.IDIKHEDFFGC(); } // Token: 0x0602670F RID: 157455 RVA: 0x00AAAA28 File Offset: 0x00AA8C28 public static void NMCKCPCMKAD() { FogSettings.defaultSceneSettings.GDNEHAGDDEK(); } // Token: 0x06026710 RID: 157456 RVA: 0x00AAAA34 File Offset: 0x00AA8C34 public static void FGDGFCJNIOK() { FogSettings.defaultSceneSettings.GCPNOICDBGD(); } // Token: 0x06026711 RID: 157457 RVA: 0x00AAAA40 File Offset: 0x00AA8C40 public static void JKIDLLNLNLF() { FogSettings.defaultSceneSettings.IDIKHEDFFGC(); } // Token: 0x06026713 RID: 157459 RVA: 0x00AAAA54 File Offset: 0x00AA8C54 public void APNGFBDONPH() { RenderSettings.fog = this.fog; RenderSettings.fogColor = this.fogColor; RenderSettings.fogDensity = this.fogDensity; RenderSettings.fogEndDistance = this.fogEndDistance; RenderSettings.fogMode = this.fogMode; RenderSettings.fogStartDistance = this.fogStartDistance; } // Token: 0x06026714 RID: 157460 RVA: 0x00AAAAA4 File Offset: 0x00AA8CA4 public void CMPHJHLFGLO() { this.fog = RenderSettings.fog; this.fogColor = RenderSettings.fogColor; this.fogDensity = RenderSettings.fogDensity; this.fogEndDistance = RenderSettings.fogEndDistance; this.fogMode = RenderSettings.fogMode; this.fogStartDistance = RenderSettings.fogStartDistance; } // Token: 0x06026716 RID: 157462 RVA: 0x00AAAB00 File Offset: 0x00AA8D00 public void IDIKHEDFFGC() { this.fog = RenderSettings.fog; this.fogColor = RenderSettings.fogColor; this.fogDensity = RenderSettings.fogDensity; this.fogEndDistance = RenderSettings.fogEndDistance; this.fogMode = RenderSettings.fogMode; this.fogStartDistance = RenderSettings.fogStartDistance; } // Token: 0x06026717 RID: 157463 RVA: 0x00AAAB50 File Offset: 0x00AA8D50 public static void LGPFNEGBLPG() { FogSettings.defaultSceneSettings.GCPNOICDBGD(); } // Token: 0x06026718 RID: 157464 RVA: 0x00AAAB5C File Offset: 0x00AA8D5C public static void JEFPMDKHANB() { FogSettings.defaultSceneSettings.GDNEHAGDDEK(); } // Token: 0x06026719 RID: 157465 RVA: 0x00AAAB68 File Offset: 0x00AA8D68 public void JEFIOJGFPAF() { this.fog = RenderSettings.fog; this.fogColor = RenderSettings.fogColor; this.fogDensity = RenderSettings.fogDensity; this.fogEndDistance = RenderSettings.fogEndDistance; this.fogMode = RenderSettings.fogMode; this.fogStartDistance = RenderSettings.fogStartDistance; } // Token: 0x0602671A RID: 157466 RVA: 0x00AAABB8 File Offset: 0x00AA8DB8 public void GCPNOICDBGD() { this.fog = RenderSettings.fog; this.fogColor = RenderSettings.fogColor; this.fogDensity = RenderSettings.fogDensity; this.fogEndDistance = RenderSettings.fogEndDistance; this.fogMode = RenderSettings.fogMode; this.fogStartDistance = RenderSettings.fogStartDistance; } // Token: 0x0602671B RID: 157467 RVA: 0x00AAAC08 File Offset: 0x00AA8E08 public static void HFJDEIFNMAO() { FogSettings.defaultSceneSettings.APNGFBDONPH(); } // Token: 0x0602671C RID: 157468 RVA: 0x00AAAC14 File Offset: 0x00AA8E14 public static void KCHKAGHKOEP() { FogSettings.defaultSceneSettings.GCPNOICDBGD(); } // Token: 0x0602671D RID: 157469 RVA: 0x00AAAC20 File Offset: 0x00AA8E20 public static void FMOJJODLLKA() { FogSettings.defaultSceneSettings.JEFIOJGFPAF(); } // Token: 0x0602671E RID: 157470 RVA: 0x00AAAC2C File Offset: 0x00AA8E2C public void GDNEHAGDDEK() { RenderSettings.fog = this.fog; RenderSettings.fogColor = this.fogColor; RenderSettings.fogDensity = this.fogDensity; RenderSettings.fogEndDistance = this.fogEndDistance; RenderSettings.fogMode = this.fogMode; RenderSettings.fogStartDistance = this.fogStartDistance; } // Token: 0x0400610A RID: 24842 [SerializeField] private bool fog; // Token: 0x0400610B RID: 24843 [SerializeField] private FogMode fogMode; // Token: 0x0400610C RID: 24844 [SerializeField] private Color fogColor; // Token: 0x0400610D RID: 24845 [SerializeField] private float fogStartDistance; // Token: 0x0400610E RID: 24846 [SerializeField] private float fogEndDistance; // Token: 0x0400610F RID: 24847 [SerializeField] private float fogDensity; // Token: 0x04006110 RID: 24848 private static FogSettings defaultSceneSettings = new FogSettings(); } }