using System; using UnityEngine; // Token: 0x02000ECA RID: 3786 public abstract class SingletonMonoBehaviourBase : MonoBehaviour, DPIALJIPMPA { // Token: 0x17000E5D RID: 3677 // (get) Token: 0x0601F603 RID: 128515 RVA: 0x0088C7BC File Offset: 0x0088A9BC public virtual JFMDOPIFIOB MPGPJCKNGEA { get { return this.gameRestartBehavior; } } // Token: 0x17000E5E RID: 3678 // (get) Token: 0x0601F604 RID: 128516 RVA: 0x0088C7C4 File Offset: 0x0088A9C4 public GameObject JFCOFBFGGFL { get { return base.gameObject; } } // Token: 0x04005142 RID: 20802 [SerializeField] private JFMDOPIFIOB gameRestartBehavior = JFMDOPIFIOB.DestroyOld; }