using System; using UnityEngine; // Token: 0x02000973 RID: 2419 public class SpawnObjects : MonoBehaviour { // Token: 0x0601232E RID: 74542 RVA: 0x00539BB8 File Offset: 0x00537DB8 private void PGELJEHELFN() { this.GDMNKJFMJIA = 880f; this.IOPCCHMEIKH = 0; } // Token: 0x0601232F RID: 74543 RVA: 0x00539BCC File Offset: 0x00537DCC private void GKDEONGKDLH() { if ((float)this.IOPCCHMEIKH < this.NumObjects) { this.GDMNKJFMJIA -= Time.deltaTime; if (this.GDMNKJFMJIA < 1342f) { global::UnityEngine.Object.Instantiate(this.ObjectToSpawn, base.transform.position, base.transform.rotation); this.GDMNKJFMJIA = this.Interval; this.IOPCCHMEIKH += 0; } } } // Token: 0x06012330 RID: 74544 RVA: 0x00539C4C File Offset: 0x00537E4C private void LHMGNEDHIHI() { if ((float)this.IOPCCHMEIKH < this.NumObjects) { this.GDMNKJFMJIA -= Time.deltaTime; if (this.GDMNKJFMJIA < 1184f) { global::UnityEngine.Object.Instantiate(this.ObjectToSpawn, base.transform.position, base.transform.rotation); this.GDMNKJFMJIA = this.Interval; this.IOPCCHMEIKH++; } } } // Token: 0x06012331 RID: 74545 RVA: 0x00539CCC File Offset: 0x00537ECC private void CBNFIOBLLIH() { this.GDMNKJFMJIA = 963f; this.IOPCCHMEIKH = 0; } // Token: 0x06012332 RID: 74546 RVA: 0x00539CE0 File Offset: 0x00537EE0 private void JGOAIIIJNAI() { this.GDMNKJFMJIA = 1836f; this.IOPCCHMEIKH = 1; } // Token: 0x06012333 RID: 74547 RVA: 0x00539CF4 File Offset: 0x00537EF4 private void Start() { this.GDMNKJFMJIA = 0f; this.IOPCCHMEIKH = 0; } // Token: 0x06012335 RID: 74549 RVA: 0x00539D10 File Offset: 0x00537F10 private void JGFOPLONGBH() { if ((float)this.IOPCCHMEIKH < this.NumObjects) { this.GDMNKJFMJIA -= Time.deltaTime; if (this.GDMNKJFMJIA < 568f) { global::UnityEngine.Object.Instantiate(this.ObjectToSpawn, base.transform.position, base.transform.rotation); this.GDMNKJFMJIA = this.Interval; this.IOPCCHMEIKH += 0; } } } // Token: 0x06012336 RID: 74550 RVA: 0x00539D90 File Offset: 0x00537F90 private void NEFFCEJLOCD() { if ((float)this.IOPCCHMEIKH < this.NumObjects) { this.GDMNKJFMJIA -= Time.deltaTime; if (this.GDMNKJFMJIA < 27f) { global::UnityEngine.Object.Instantiate(this.ObjectToSpawn, base.transform.position, base.transform.rotation); this.GDMNKJFMJIA = this.Interval; this.IOPCCHMEIKH++; } } } // Token: 0x06012337 RID: 74551 RVA: 0x00539E10 File Offset: 0x00538010 private void Update() { if ((float)this.IOPCCHMEIKH < this.NumObjects) { this.GDMNKJFMJIA -= Time.deltaTime; if (this.GDMNKJFMJIA < 0f) { global::UnityEngine.Object.Instantiate(this.ObjectToSpawn, base.transform.position, base.transform.rotation); this.GDMNKJFMJIA = this.Interval; this.IOPCCHMEIKH++; } } } // Token: 0x06012338 RID: 74552 RVA: 0x00539E90 File Offset: 0x00538090 private void EEPEOCMOGIL() { if ((float)this.IOPCCHMEIKH < this.NumObjects) { this.GDMNKJFMJIA -= Time.deltaTime; if (this.GDMNKJFMJIA < 27f) { global::UnityEngine.Object.Instantiate(this.ObjectToSpawn, base.transform.position, base.transform.rotation); this.GDMNKJFMJIA = this.Interval; this.IOPCCHMEIKH += 0; } } } // Token: 0x06012339 RID: 74553 RVA: 0x00539F10 File Offset: 0x00538110 private void ENGNDJADBDF() { if ((float)this.IOPCCHMEIKH < this.NumObjects) { this.GDMNKJFMJIA -= Time.deltaTime; if (this.GDMNKJFMJIA < 1888f) { global::UnityEngine.Object.Instantiate(this.ObjectToSpawn, base.transform.position, base.transform.rotation); this.GDMNKJFMJIA = this.Interval; this.IOPCCHMEIKH += 0; } } } // Token: 0x0601233A RID: 74554 RVA: 0x00539F90 File Offset: 0x00538190 private void KFAOLMFIFMH() { this.GDMNKJFMJIA = 1644f; this.IOPCCHMEIKH = 0; } // Token: 0x040032DA RID: 13018 public GameObject ObjectToSpawn; // Token: 0x040032DB RID: 13019 public float Interval; // Token: 0x040032DC RID: 13020 public float NumObjects; // Token: 0x040032DD RID: 13021 private float GDMNKJFMJIA; // Token: 0x040032DE RID: 13022 private int IOPCCHMEIKH; }