using System; using UnityEngine; // Token: 0x0200059C RID: 1436 [RequireComponent(typeof(SteamVR_TrackedObject))] public class SteamVR_TestThrow : MonoBehaviour { // Token: 0x0600E360 RID: 58208 RVA: 0x0043B910 File Offset: 0x00439B10 private void AMNNBMEMJGB() { this.ELPPJKLCDGO = base.GetComponent(); } // Token: 0x0600E361 RID: 58209 RVA: 0x0043B920 File Offset: 0x00439B20 private void KNCFKKFIIBL() { PNLCMOFOFOH.OOPOGLBNJPF oopoglbnjpf = PNLCMOFOFOH.AIEEPHKDFIH((int)this.ELPPJKLCDGO.index); if (this.GEBGAKFMAOJ == null && oopoglbnjpf.CDGBMGEFAGP(1818UL)) { GameObject gameObject = global::UnityEngine.Object.Instantiate(this.prefab); gameObject.transform.position = this.attachPoint.transform.position; this.GEBGAKFMAOJ = gameObject.AddComponent(); this.GEBGAKFMAOJ.connectedBody = this.attachPoint; } else if (this.GEBGAKFMAOJ != null && oopoglbnjpf.FOBCMPMOEFF(1611UL)) { GameObject gameObject2 = this.GEBGAKFMAOJ.gameObject; Rigidbody component = gameObject2.GetComponent(); global::UnityEngine.Object.DestroyImmediate(this.GEBGAKFMAOJ); this.GEBGAKFMAOJ = null; global::UnityEngine.Object.Destroy(gameObject2, 408f); Transform transform = ((!this.ELPPJKLCDGO.origin) ? this.ELPPJKLCDGO.transform.parent : this.ELPPJKLCDGO.origin); if (transform != null) { component.velocity = transform.TransformVector(oopoglbnjpf.IGOFELJMFOF); component.angularVelocity = transform.TransformVector(oopoglbnjpf.JKOGFCNNGKP()); } else { component.velocity = oopoglbnjpf.IGOFELJMFOF; component.angularVelocity = oopoglbnjpf.JKOGFCNNGKP(); } component.maxAngularVelocity = component.angularVelocity.magnitude; } } // Token: 0x0600E362 RID: 58210 RVA: 0x0043BAA0 File Offset: 0x00439CA0 private void NGOPCBJCNJM() { this.ELPPJKLCDGO = base.GetComponent(); } // Token: 0x0600E363 RID: 58211 RVA: 0x0043BAB0 File Offset: 0x00439CB0 private void OKGGDGJIPAM() { this.ELPPJKLCDGO = base.GetComponent(); } // Token: 0x0600E364 RID: 58212 RVA: 0x0043BAC0 File Offset: 0x00439CC0 private void OEHDEPBJFAB() { this.ELPPJKLCDGO = base.GetComponent(); } // Token: 0x0600E365 RID: 58213 RVA: 0x0043BAD0 File Offset: 0x00439CD0 private void DHAEEPCMCMI() { this.ELPPJKLCDGO = base.GetComponent(); } // Token: 0x0600E366 RID: 58214 RVA: 0x0043BAE0 File Offset: 0x00439CE0 private void Awake() { this.ELPPJKLCDGO = base.GetComponent(); } // Token: 0x0600E367 RID: 58215 RVA: 0x0043BAF0 File Offset: 0x00439CF0 private void BBKPAKKLOGB() { this.ELPPJKLCDGO = base.GetComponent(); } // Token: 0x0600E368 RID: 58216 RVA: 0x0043BB00 File Offset: 0x00439D00 private void INGMCGGJGMA() { this.ELPPJKLCDGO = base.GetComponent(); } // Token: 0x0600E369 RID: 58217 RVA: 0x0043BB10 File Offset: 0x00439D10 private void FIDMEJHMGJI() { this.ELPPJKLCDGO = base.GetComponent(); } // Token: 0x0600E36A RID: 58218 RVA: 0x0043BB20 File Offset: 0x00439D20 private void JLEFPEPGPFJ() { PNLCMOFOFOH.OOPOGLBNJPF oopoglbnjpf = PNLCMOFOFOH.HDFMGHCOBEM((int)this.ELPPJKLCDGO.index); if (this.GEBGAKFMAOJ == null && oopoglbnjpf.FDGDPKJBGPB(18446744073709550574UL)) { GameObject gameObject = global::UnityEngine.Object.Instantiate(this.prefab); gameObject.transform.position = this.attachPoint.transform.position; this.GEBGAKFMAOJ = gameObject.AddComponent(); this.GEBGAKFMAOJ.connectedBody = this.attachPoint; } else if (this.GEBGAKFMAOJ != null && oopoglbnjpf.IHLJMBCLAIJ(18446744073709550534UL)) { GameObject gameObject2 = this.GEBGAKFMAOJ.gameObject; Rigidbody component = gameObject2.GetComponent(); global::UnityEngine.Object.DestroyImmediate(this.GEBGAKFMAOJ); this.GEBGAKFMAOJ = null; global::UnityEngine.Object.Destroy(gameObject2, 1396f); Transform transform = ((!this.ELPPJKLCDGO.origin) ? this.ELPPJKLCDGO.transform.parent : this.ELPPJKLCDGO.origin); if (transform != null) { component.velocity = transform.TransformVector(oopoglbnjpf.IGOFELJMFOF); component.angularVelocity = transform.TransformVector(oopoglbnjpf.JKOGFCNNGKP()); } else { component.velocity = oopoglbnjpf.IGOFELJMFOF; component.angularVelocity = oopoglbnjpf.CCHAEPGJJLI; } component.maxAngularVelocity = component.angularVelocity.magnitude; } } // Token: 0x0600E36B RID: 58219 RVA: 0x0043BCA0 File Offset: 0x00439EA0 private void JLAMLNOHONO() { PNLCMOFOFOH.OOPOGLBNJPF oopoglbnjpf = PNLCMOFOFOH.DCIHGCGCFJA((int)this.ELPPJKLCDGO.index); if (this.GEBGAKFMAOJ == null && oopoglbnjpf.NOPFFJKCJDN(814UL)) { GameObject gameObject = global::UnityEngine.Object.Instantiate(this.prefab); gameObject.transform.position = this.attachPoint.transform.position; this.GEBGAKFMAOJ = gameObject.AddComponent(); this.GEBGAKFMAOJ.connectedBody = this.attachPoint; } else if (this.GEBGAKFMAOJ != null && oopoglbnjpf.JKEDHGKBGDP(18446744073709551362UL)) { GameObject gameObject2 = this.GEBGAKFMAOJ.gameObject; Rigidbody component = gameObject2.GetComponent(); global::UnityEngine.Object.DestroyImmediate(this.GEBGAKFMAOJ); this.GEBGAKFMAOJ = null; global::UnityEngine.Object.Destroy(gameObject2, 1769f); Transform transform = ((!this.ELPPJKLCDGO.origin) ? this.ELPPJKLCDGO.transform.parent : this.ELPPJKLCDGO.origin); if (transform != null) { component.velocity = transform.TransformVector(oopoglbnjpf.IGOFELJMFOF); component.angularVelocity = transform.TransformVector(oopoglbnjpf.IMKBGDNOPHN()); } else { component.velocity = oopoglbnjpf.IGOFELJMFOF; component.angularVelocity = oopoglbnjpf.CCHAEPGJJLI; } component.maxAngularVelocity = component.angularVelocity.magnitude; } } // Token: 0x0600E36C RID: 58220 RVA: 0x0043BE20 File Offset: 0x0043A020 private void EMAFJPOFNPB() { PNLCMOFOFOH.OOPOGLBNJPF oopoglbnjpf = PNLCMOFOFOH.PCAJLNJLBBO((int)this.ELPPJKLCDGO.index); if (this.GEBGAKFMAOJ == null && oopoglbnjpf.FDGDPKJBGPB(651UL)) { GameObject gameObject = global::UnityEngine.Object.Instantiate(this.prefab); gameObject.transform.position = this.attachPoint.transform.position; this.GEBGAKFMAOJ = gameObject.AddComponent(); this.GEBGAKFMAOJ.connectedBody = this.attachPoint; } else if (this.GEBGAKFMAOJ != null && oopoglbnjpf.FOBCMPMOEFF(18446744073709549795UL)) { GameObject gameObject2 = this.GEBGAKFMAOJ.gameObject; Rigidbody component = gameObject2.GetComponent(); global::UnityEngine.Object.DestroyImmediate(this.GEBGAKFMAOJ); this.GEBGAKFMAOJ = null; global::UnityEngine.Object.Destroy(gameObject2, 1392f); Transform transform = ((!this.ELPPJKLCDGO.origin) ? this.ELPPJKLCDGO.transform.parent : this.ELPPJKLCDGO.origin); if (transform != null) { component.velocity = transform.TransformVector(oopoglbnjpf.IGOFELJMFOF); component.angularVelocity = transform.TransformVector(oopoglbnjpf.IMKBGDNOPHN()); } else { component.velocity = oopoglbnjpf.IGOFELJMFOF; component.angularVelocity = oopoglbnjpf.CCHAEPGJJLI; } component.maxAngularVelocity = component.angularVelocity.magnitude; } } // Token: 0x0600E36D RID: 58221 RVA: 0x0043BFA0 File Offset: 0x0043A1A0 private void PEMILJJNOEP() { this.ELPPJKLCDGO = base.GetComponent(); } // Token: 0x0600E36F RID: 58223 RVA: 0x0043BFB8 File Offset: 0x0043A1B8 private void ANJNJKMNIOB() { PNLCMOFOFOH.OOPOGLBNJPF oopoglbnjpf = PNLCMOFOFOH.BENGKODMLNF((int)this.ELPPJKLCDGO.index); if (this.GEBGAKFMAOJ == null && oopoglbnjpf.FDGDPKJBGPB(740UL)) { GameObject gameObject = global::UnityEngine.Object.Instantiate(this.prefab); gameObject.transform.position = this.attachPoint.transform.position; this.GEBGAKFMAOJ = gameObject.AddComponent(); this.GEBGAKFMAOJ.connectedBody = this.attachPoint; } else if (this.GEBGAKFMAOJ != null && oopoglbnjpf.IFBPCGJOMMI(1142UL)) { GameObject gameObject2 = this.GEBGAKFMAOJ.gameObject; Rigidbody component = gameObject2.GetComponent(); global::UnityEngine.Object.DestroyImmediate(this.GEBGAKFMAOJ); this.GEBGAKFMAOJ = null; global::UnityEngine.Object.Destroy(gameObject2, 77f); Transform transform = ((!this.ELPPJKLCDGO.origin) ? this.ELPPJKLCDGO.transform.parent : this.ELPPJKLCDGO.origin); if (transform != null) { component.velocity = transform.TransformVector(oopoglbnjpf.IGOFELJMFOF); component.angularVelocity = transform.TransformVector(oopoglbnjpf.CCHAEPGJJLI); } else { component.velocity = oopoglbnjpf.IGOFELJMFOF; component.angularVelocity = oopoglbnjpf.CCHAEPGJJLI; } component.maxAngularVelocity = component.angularVelocity.magnitude; } } // Token: 0x0600E370 RID: 58224 RVA: 0x0043C138 File Offset: 0x0043A338 private void BDKMGEHDIIH() { this.ELPPJKLCDGO = base.GetComponent(); } // Token: 0x0600E371 RID: 58225 RVA: 0x0043C148 File Offset: 0x0043A348 private void IPAPMGBLCNF() { this.ELPPJKLCDGO = base.GetComponent(); } // Token: 0x0600E372 RID: 58226 RVA: 0x0043C158 File Offset: 0x0043A358 private void DNIIOPFOBEF() { PNLCMOFOFOH.OOPOGLBNJPF oopoglbnjpf = PNLCMOFOFOH.FCEPNCCENFA((int)this.ELPPJKLCDGO.index); if (this.GEBGAKFMAOJ == null && oopoglbnjpf.JNCEAIPLJGJ(18446744073709550431UL)) { GameObject gameObject = global::UnityEngine.Object.Instantiate(this.prefab); gameObject.transform.position = this.attachPoint.transform.position; this.GEBGAKFMAOJ = gameObject.AddComponent(); this.GEBGAKFMAOJ.connectedBody = this.attachPoint; } else if (this.GEBGAKFMAOJ != null && oopoglbnjpf.IFBPCGJOMMI(1975UL)) { GameObject gameObject2 = this.GEBGAKFMAOJ.gameObject; Rigidbody component = gameObject2.GetComponent(); global::UnityEngine.Object.DestroyImmediate(this.GEBGAKFMAOJ); this.GEBGAKFMAOJ = null; global::UnityEngine.Object.Destroy(gameObject2, 1053f); Transform transform = ((!this.ELPPJKLCDGO.origin) ? this.ELPPJKLCDGO.transform.parent : this.ELPPJKLCDGO.origin); if (transform != null) { component.velocity = transform.TransformVector(oopoglbnjpf.IGOFELJMFOF); component.angularVelocity = transform.TransformVector(oopoglbnjpf.CCHAEPGJJLI); } else { component.velocity = oopoglbnjpf.IGOFELJMFOF; component.angularVelocity = oopoglbnjpf.IMKBGDNOPHN(); } component.maxAngularVelocity = component.angularVelocity.magnitude; } } // Token: 0x0600E373 RID: 58227 RVA: 0x0043C2D8 File Offset: 0x0043A4D8 private void JGNGKDEIJMJ() { PNLCMOFOFOH.OOPOGLBNJPF oopoglbnjpf = PNLCMOFOFOH.ANFILCHDMBL((int)this.ELPPJKLCDGO.index); if (this.GEBGAKFMAOJ == null && oopoglbnjpf.CDGBMGEFAGP(1879UL)) { GameObject gameObject = global::UnityEngine.Object.Instantiate(this.prefab); gameObject.transform.position = this.attachPoint.transform.position; this.GEBGAKFMAOJ = gameObject.AddComponent(); this.GEBGAKFMAOJ.connectedBody = this.attachPoint; } else if (this.GEBGAKFMAOJ != null && oopoglbnjpf.FOBCMPMOEFF(1751UL)) { GameObject gameObject2 = this.GEBGAKFMAOJ.gameObject; Rigidbody component = gameObject2.GetComponent(); global::UnityEngine.Object.DestroyImmediate(this.GEBGAKFMAOJ); this.GEBGAKFMAOJ = null; global::UnityEngine.Object.Destroy(gameObject2, 523f); Transform transform = ((!this.ELPPJKLCDGO.origin) ? this.ELPPJKLCDGO.transform.parent : this.ELPPJKLCDGO.origin); if (transform != null) { component.velocity = transform.TransformVector(oopoglbnjpf.IGOFELJMFOF); component.angularVelocity = transform.TransformVector(oopoglbnjpf.JKOGFCNNGKP()); } else { component.velocity = oopoglbnjpf.IGOFELJMFOF; component.angularVelocity = oopoglbnjpf.JKOGFCNNGKP(); } component.maxAngularVelocity = component.angularVelocity.magnitude; } } // Token: 0x0600E374 RID: 58228 RVA: 0x0043C458 File Offset: 0x0043A658 private void DLCHNOFPONJ() { this.ELPPJKLCDGO = base.GetComponent(); } // Token: 0x0600E375 RID: 58229 RVA: 0x0043C468 File Offset: 0x0043A668 private void ANPAMFJNGEN() { PNLCMOFOFOH.OOPOGLBNJPF oopoglbnjpf = PNLCMOFOFOH.IEOEDKPLHKO((int)this.ELPPJKLCDGO.index); if (this.GEBGAKFMAOJ == null && oopoglbnjpf.NOPFFJKCJDN(18446744073709551052UL)) { GameObject gameObject = global::UnityEngine.Object.Instantiate(this.prefab); gameObject.transform.position = this.attachPoint.transform.position; this.GEBGAKFMAOJ = gameObject.AddComponent(); this.GEBGAKFMAOJ.connectedBody = this.attachPoint; } else if (this.GEBGAKFMAOJ != null && oopoglbnjpf.JKEDHGKBGDP(18446744073709549694UL)) { GameObject gameObject2 = this.GEBGAKFMAOJ.gameObject; Rigidbody component = gameObject2.GetComponent(); global::UnityEngine.Object.DestroyImmediate(this.GEBGAKFMAOJ); this.GEBGAKFMAOJ = null; global::UnityEngine.Object.Destroy(gameObject2, 1778f); Transform transform = ((!this.ELPPJKLCDGO.origin) ? this.ELPPJKLCDGO.transform.parent : this.ELPPJKLCDGO.origin); if (transform != null) { component.velocity = transform.TransformVector(oopoglbnjpf.IGOFELJMFOF); component.angularVelocity = transform.TransformVector(oopoglbnjpf.JKOGFCNNGKP()); } else { component.velocity = oopoglbnjpf.IGOFELJMFOF; component.angularVelocity = oopoglbnjpf.JKOGFCNNGKP(); } component.maxAngularVelocity = component.angularVelocity.magnitude; } } // Token: 0x0600E376 RID: 58230 RVA: 0x0043C5E8 File Offset: 0x0043A7E8 private void JJEKHMENJFE() { this.ELPPJKLCDGO = base.GetComponent(); } // Token: 0x0600E377 RID: 58231 RVA: 0x0043C5F8 File Offset: 0x0043A7F8 private void PBCGMHKELND() { this.ELPPJKLCDGO = base.GetComponent(); } // Token: 0x0600E378 RID: 58232 RVA: 0x0043C608 File Offset: 0x0043A808 private void IABDGAJLFNK() { this.ELPPJKLCDGO = base.GetComponent(); } // Token: 0x0600E379 RID: 58233 RVA: 0x0043C618 File Offset: 0x0043A818 private void EFADDFEFPHH() { PNLCMOFOFOH.OOPOGLBNJPF oopoglbnjpf = PNLCMOFOFOH.PCAJLNJLBBO((int)this.ELPPJKLCDGO.index); if (this.GEBGAKFMAOJ == null && oopoglbnjpf.CDGBMGEFAGP(18446744073709550559UL)) { GameObject gameObject = global::UnityEngine.Object.Instantiate(this.prefab); gameObject.transform.position = this.attachPoint.transform.position; this.GEBGAKFMAOJ = gameObject.AddComponent(); this.GEBGAKFMAOJ.connectedBody = this.attachPoint; } else if (this.GEBGAKFMAOJ != null && oopoglbnjpf.JKEDHGKBGDP(1438UL)) { GameObject gameObject2 = this.GEBGAKFMAOJ.gameObject; Rigidbody component = gameObject2.GetComponent(); global::UnityEngine.Object.DestroyImmediate(this.GEBGAKFMAOJ); this.GEBGAKFMAOJ = null; global::UnityEngine.Object.Destroy(gameObject2, 1827f); Transform transform = ((!this.ELPPJKLCDGO.origin) ? this.ELPPJKLCDGO.transform.parent : this.ELPPJKLCDGO.origin); if (transform != null) { component.velocity = transform.TransformVector(oopoglbnjpf.IGOFELJMFOF); component.angularVelocity = transform.TransformVector(oopoglbnjpf.JKOGFCNNGKP()); } else { component.velocity = oopoglbnjpf.IGOFELJMFOF; component.angularVelocity = oopoglbnjpf.CCHAEPGJJLI; } component.maxAngularVelocity = component.angularVelocity.magnitude; } } // Token: 0x0600E37A RID: 58234 RVA: 0x0043C798 File Offset: 0x0043A998 private void NALJBDAAOHL() { PNLCMOFOFOH.OOPOGLBNJPF oopoglbnjpf = PNLCMOFOFOH.HDFMGHCOBEM((int)this.ELPPJKLCDGO.index); if (this.GEBGAKFMAOJ == null && oopoglbnjpf.NOPFFJKCJDN(1715UL)) { GameObject gameObject = global::UnityEngine.Object.Instantiate(this.prefab); gameObject.transform.position = this.attachPoint.transform.position; this.GEBGAKFMAOJ = gameObject.AddComponent(); this.GEBGAKFMAOJ.connectedBody = this.attachPoint; } else if (this.GEBGAKFMAOJ != null && oopoglbnjpf.FOBCMPMOEFF(18446744073709551386UL)) { GameObject gameObject2 = this.GEBGAKFMAOJ.gameObject; Rigidbody component = gameObject2.GetComponent(); global::UnityEngine.Object.DestroyImmediate(this.GEBGAKFMAOJ); this.GEBGAKFMAOJ = null; global::UnityEngine.Object.Destroy(gameObject2, 1912f); Transform transform = ((!this.ELPPJKLCDGO.origin) ? this.ELPPJKLCDGO.transform.parent : this.ELPPJKLCDGO.origin); if (transform != null) { component.velocity = transform.TransformVector(oopoglbnjpf.IGOFELJMFOF); component.angularVelocity = transform.TransformVector(oopoglbnjpf.CCHAEPGJJLI); } else { component.velocity = oopoglbnjpf.IGOFELJMFOF; component.angularVelocity = oopoglbnjpf.CCHAEPGJJLI; } component.maxAngularVelocity = component.angularVelocity.magnitude; } } // Token: 0x0600E37B RID: 58235 RVA: 0x0043C918 File Offset: 0x0043AB18 private void POMCHIPOPEA() { this.ELPPJKLCDGO = base.GetComponent(); } // Token: 0x0600E37C RID: 58236 RVA: 0x0043C928 File Offset: 0x0043AB28 private void OFOPHGFIAJM() { this.ELPPJKLCDGO = base.GetComponent(); } // Token: 0x0600E37D RID: 58237 RVA: 0x0043C938 File Offset: 0x0043AB38 private void FixedUpdate() { PNLCMOFOFOH.OOPOGLBNJPF oopoglbnjpf = PNLCMOFOFOH.KHOLKDHABII((int)this.ELPPJKLCDGO.index); if (this.GEBGAKFMAOJ == null && oopoglbnjpf.CDGBMGEFAGP(8589934592UL)) { GameObject gameObject = global::UnityEngine.Object.Instantiate(this.prefab); gameObject.transform.position = this.attachPoint.transform.position; this.GEBGAKFMAOJ = gameObject.AddComponent(); this.GEBGAKFMAOJ.connectedBody = this.attachPoint; } else if (this.GEBGAKFMAOJ != null && oopoglbnjpf.FOBCMPMOEFF(8589934592UL)) { GameObject gameObject2 = this.GEBGAKFMAOJ.gameObject; Rigidbody component = gameObject2.GetComponent(); global::UnityEngine.Object.DestroyImmediate(this.GEBGAKFMAOJ); this.GEBGAKFMAOJ = null; global::UnityEngine.Object.Destroy(gameObject2, 15f); Transform transform = ((!this.ELPPJKLCDGO.origin) ? this.ELPPJKLCDGO.transform.parent : this.ELPPJKLCDGO.origin); if (transform != null) { component.velocity = transform.TransformVector(oopoglbnjpf.IGOFELJMFOF); component.angularVelocity = transform.TransformVector(oopoglbnjpf.CCHAEPGJJLI); } else { component.velocity = oopoglbnjpf.IGOFELJMFOF; component.angularVelocity = oopoglbnjpf.CCHAEPGJJLI; } component.maxAngularVelocity = component.angularVelocity.magnitude; } } // Token: 0x0600E37E RID: 58238 RVA: 0x0043CAB8 File Offset: 0x0043ACB8 private void OMBKANKMGEL() { PNLCMOFOFOH.OOPOGLBNJPF oopoglbnjpf = PNLCMOFOFOH.MEOPBIDHIOM((int)this.ELPPJKLCDGO.index); if (this.GEBGAKFMAOJ == null && oopoglbnjpf.FDGDPKJBGPB(1934UL)) { GameObject gameObject = global::UnityEngine.Object.Instantiate(this.prefab); gameObject.transform.position = this.attachPoint.transform.position; this.GEBGAKFMAOJ = gameObject.AddComponent(); this.GEBGAKFMAOJ.connectedBody = this.attachPoint; } else if (this.GEBGAKFMAOJ != null && oopoglbnjpf.FOBCMPMOEFF(1835UL)) { GameObject gameObject2 = this.GEBGAKFMAOJ.gameObject; Rigidbody component = gameObject2.GetComponent(); global::UnityEngine.Object.DestroyImmediate(this.GEBGAKFMAOJ); this.GEBGAKFMAOJ = null; global::UnityEngine.Object.Destroy(gameObject2, 490f); Transform transform = ((!this.ELPPJKLCDGO.origin) ? this.ELPPJKLCDGO.transform.parent : this.ELPPJKLCDGO.origin); if (transform != null) { component.velocity = transform.TransformVector(oopoglbnjpf.IGOFELJMFOF); component.angularVelocity = transform.TransformVector(oopoglbnjpf.IMKBGDNOPHN()); } else { component.velocity = oopoglbnjpf.IGOFELJMFOF; component.angularVelocity = oopoglbnjpf.CCHAEPGJJLI; } component.maxAngularVelocity = component.angularVelocity.magnitude; } } // Token: 0x0600E37F RID: 58239 RVA: 0x0043CC38 File Offset: 0x0043AE38 private void EIMPMCFDMIA() { this.ELPPJKLCDGO = base.GetComponent(); } // Token: 0x0600E380 RID: 58240 RVA: 0x0043CC48 File Offset: 0x0043AE48 private void DFJGLGEHABD() { PNLCMOFOFOH.OOPOGLBNJPF oopoglbnjpf = PNLCMOFOFOH.EDJFKBPBKAH((int)this.ELPPJKLCDGO.index); if (this.GEBGAKFMAOJ == null && oopoglbnjpf.FDGDPKJBGPB(18446744073709549989UL)) { GameObject gameObject = global::UnityEngine.Object.Instantiate(this.prefab); gameObject.transform.position = this.attachPoint.transform.position; this.GEBGAKFMAOJ = gameObject.AddComponent(); this.GEBGAKFMAOJ.connectedBody = this.attachPoint; } else if (this.GEBGAKFMAOJ != null && oopoglbnjpf.IFBPCGJOMMI(18446744073709550340UL)) { GameObject gameObject2 = this.GEBGAKFMAOJ.gameObject; Rigidbody component = gameObject2.GetComponent(); global::UnityEngine.Object.DestroyImmediate(this.GEBGAKFMAOJ); this.GEBGAKFMAOJ = null; global::UnityEngine.Object.Destroy(gameObject2, 237f); Transform transform = ((!this.ELPPJKLCDGO.origin) ? this.ELPPJKLCDGO.transform.parent : this.ELPPJKLCDGO.origin); if (transform != null) { component.velocity = transform.TransformVector(oopoglbnjpf.IGOFELJMFOF); component.angularVelocity = transform.TransformVector(oopoglbnjpf.JKOGFCNNGKP()); } else { component.velocity = oopoglbnjpf.IGOFELJMFOF; component.angularVelocity = oopoglbnjpf.JKOGFCNNGKP(); } component.maxAngularVelocity = component.angularVelocity.magnitude; } } // Token: 0x0600E381 RID: 58241 RVA: 0x0043CDC8 File Offset: 0x0043AFC8 private void IDFGKJHJBLA() { this.ELPPJKLCDGO = base.GetComponent(); } // Token: 0x0600E382 RID: 58242 RVA: 0x0043CDD8 File Offset: 0x0043AFD8 private void KCONNOMEMGE() { PNLCMOFOFOH.OOPOGLBNJPF oopoglbnjpf = PNLCMOFOFOH.CKMFGNJEIKC((int)this.ELPPJKLCDGO.index); if (this.GEBGAKFMAOJ == null && oopoglbnjpf.CDGBMGEFAGP(18446744073709550807UL)) { GameObject gameObject = global::UnityEngine.Object.Instantiate(this.prefab); gameObject.transform.position = this.attachPoint.transform.position; this.GEBGAKFMAOJ = gameObject.AddComponent(); this.GEBGAKFMAOJ.connectedBody = this.attachPoint; } else if (this.GEBGAKFMAOJ != null && oopoglbnjpf.FOBCMPMOEFF(391UL)) { GameObject gameObject2 = this.GEBGAKFMAOJ.gameObject; Rigidbody component = gameObject2.GetComponent(); global::UnityEngine.Object.DestroyImmediate(this.GEBGAKFMAOJ); this.GEBGAKFMAOJ = null; global::UnityEngine.Object.Destroy(gameObject2, 1013f); Transform transform = ((!this.ELPPJKLCDGO.origin) ? this.ELPPJKLCDGO.transform.parent : this.ELPPJKLCDGO.origin); if (transform != null) { component.velocity = transform.TransformVector(oopoglbnjpf.IGOFELJMFOF); component.angularVelocity = transform.TransformVector(oopoglbnjpf.JKOGFCNNGKP()); } else { component.velocity = oopoglbnjpf.IGOFELJMFOF; component.angularVelocity = oopoglbnjpf.IMKBGDNOPHN(); } component.maxAngularVelocity = component.angularVelocity.magnitude; } } // Token: 0x0600E383 RID: 58243 RVA: 0x0043CF58 File Offset: 0x0043B158 private void JHCLJIABPPJ() { this.ELPPJKLCDGO = base.GetComponent(); } // Token: 0x0600E384 RID: 58244 RVA: 0x0043CF68 File Offset: 0x0043B168 private void PDJOLBEEGGG() { PNLCMOFOFOH.OOPOGLBNJPF oopoglbnjpf = PNLCMOFOFOH.GPEAIDBBHMP((int)this.ELPPJKLCDGO.index); if (this.GEBGAKFMAOJ == null && oopoglbnjpf.NOPFFJKCJDN(798UL)) { GameObject gameObject = global::UnityEngine.Object.Instantiate(this.prefab); gameObject.transform.position = this.attachPoint.transform.position; this.GEBGAKFMAOJ = gameObject.AddComponent(); this.GEBGAKFMAOJ.connectedBody = this.attachPoint; } else if (this.GEBGAKFMAOJ != null && oopoglbnjpf.FOBCMPMOEFF(1994UL)) { GameObject gameObject2 = this.GEBGAKFMAOJ.gameObject; Rigidbody component = gameObject2.GetComponent(); global::UnityEngine.Object.DestroyImmediate(this.GEBGAKFMAOJ); this.GEBGAKFMAOJ = null; global::UnityEngine.Object.Destroy(gameObject2, 1319f); Transform transform = ((!this.ELPPJKLCDGO.origin) ? this.ELPPJKLCDGO.transform.parent : this.ELPPJKLCDGO.origin); if (transform != null) { component.velocity = transform.TransformVector(oopoglbnjpf.IGOFELJMFOF); component.angularVelocity = transform.TransformVector(oopoglbnjpf.CCHAEPGJJLI); } else { component.velocity = oopoglbnjpf.IGOFELJMFOF; component.angularVelocity = oopoglbnjpf.JKOGFCNNGKP(); } component.maxAngularVelocity = component.angularVelocity.magnitude; } } // Token: 0x0600E385 RID: 58245 RVA: 0x0043D0E8 File Offset: 0x0043B2E8 private void NHLJJOPDMIN() { this.ELPPJKLCDGO = base.GetComponent(); } // Token: 0x0600E386 RID: 58246 RVA: 0x0043D0F8 File Offset: 0x0043B2F8 private void GFJBMHDCFEC() { PNLCMOFOFOH.OOPOGLBNJPF oopoglbnjpf = PNLCMOFOFOH.ANFILCHDMBL((int)this.ELPPJKLCDGO.index); if (this.GEBGAKFMAOJ == null && oopoglbnjpf.CDGBMGEFAGP(18446744073709550237UL)) { GameObject gameObject = global::UnityEngine.Object.Instantiate(this.prefab); gameObject.transform.position = this.attachPoint.transform.position; this.GEBGAKFMAOJ = gameObject.AddComponent(); this.GEBGAKFMAOJ.connectedBody = this.attachPoint; } else if (this.GEBGAKFMAOJ != null && oopoglbnjpf.FOBCMPMOEFF(18446744073709551582UL)) { GameObject gameObject2 = this.GEBGAKFMAOJ.gameObject; Rigidbody component = gameObject2.GetComponent(); global::UnityEngine.Object.DestroyImmediate(this.GEBGAKFMAOJ); this.GEBGAKFMAOJ = null; global::UnityEngine.Object.Destroy(gameObject2, 1692f); Transform transform = ((!this.ELPPJKLCDGO.origin) ? this.ELPPJKLCDGO.transform.parent : this.ELPPJKLCDGO.origin); if (transform != null) { component.velocity = transform.TransformVector(oopoglbnjpf.IGOFELJMFOF); component.angularVelocity = transform.TransformVector(oopoglbnjpf.JKOGFCNNGKP()); } else { component.velocity = oopoglbnjpf.IGOFELJMFOF; component.angularVelocity = oopoglbnjpf.CCHAEPGJJLI; } component.maxAngularVelocity = component.angularVelocity.magnitude; } } // Token: 0x0600E387 RID: 58247 RVA: 0x0043D278 File Offset: 0x0043B478 private void JHCOJFFBMKO() { PNLCMOFOFOH.OOPOGLBNJPF oopoglbnjpf = PNLCMOFOFOH.IJIKGLGEKKJ((int)this.ELPPJKLCDGO.index); if (this.GEBGAKFMAOJ == null && oopoglbnjpf.JNCEAIPLJGJ(200UL)) { GameObject gameObject = global::UnityEngine.Object.Instantiate(this.prefab); gameObject.transform.position = this.attachPoint.transform.position; this.GEBGAKFMAOJ = gameObject.AddComponent(); this.GEBGAKFMAOJ.connectedBody = this.attachPoint; } else if (this.GEBGAKFMAOJ != null && oopoglbnjpf.IHLJMBCLAIJ(1948UL)) { GameObject gameObject2 = this.GEBGAKFMAOJ.gameObject; Rigidbody component = gameObject2.GetComponent(); global::UnityEngine.Object.DestroyImmediate(this.GEBGAKFMAOJ); this.GEBGAKFMAOJ = null; global::UnityEngine.Object.Destroy(gameObject2, 1199f); Transform transform = ((!this.ELPPJKLCDGO.origin) ? this.ELPPJKLCDGO.transform.parent : this.ELPPJKLCDGO.origin); if (transform != null) { component.velocity = transform.TransformVector(oopoglbnjpf.IGOFELJMFOF); component.angularVelocity = transform.TransformVector(oopoglbnjpf.CCHAEPGJJLI); } else { component.velocity = oopoglbnjpf.IGOFELJMFOF; component.angularVelocity = oopoglbnjpf.CCHAEPGJJLI; } component.maxAngularVelocity = component.angularVelocity.magnitude; } } // Token: 0x0600E388 RID: 58248 RVA: 0x0043D3F8 File Offset: 0x0043B5F8 private void MIOGJFJJIGH() { PNLCMOFOFOH.OOPOGLBNJPF oopoglbnjpf = PNLCMOFOFOH.EGNEJAFGAPC((int)this.ELPPJKLCDGO.index); if (this.GEBGAKFMAOJ == null && oopoglbnjpf.NOPFFJKCJDN(400UL)) { GameObject gameObject = global::UnityEngine.Object.Instantiate(this.prefab); gameObject.transform.position = this.attachPoint.transform.position; this.GEBGAKFMAOJ = gameObject.AddComponent(); this.GEBGAKFMAOJ.connectedBody = this.attachPoint; } else if (this.GEBGAKFMAOJ != null && oopoglbnjpf.FOBCMPMOEFF(170UL)) { GameObject gameObject2 = this.GEBGAKFMAOJ.gameObject; Rigidbody component = gameObject2.GetComponent(); global::UnityEngine.Object.DestroyImmediate(this.GEBGAKFMAOJ); this.GEBGAKFMAOJ = null; global::UnityEngine.Object.Destroy(gameObject2, 1710f); Transform transform = ((!this.ELPPJKLCDGO.origin) ? this.ELPPJKLCDGO.transform.parent : this.ELPPJKLCDGO.origin); if (transform != null) { component.velocity = transform.TransformVector(oopoglbnjpf.IGOFELJMFOF); component.angularVelocity = transform.TransformVector(oopoglbnjpf.CCHAEPGJJLI); } else { component.velocity = oopoglbnjpf.IGOFELJMFOF; component.angularVelocity = oopoglbnjpf.IMKBGDNOPHN(); } component.maxAngularVelocity = component.angularVelocity.magnitude; } } // Token: 0x0600E389 RID: 58249 RVA: 0x0043D578 File Offset: 0x0043B778 private void NGHJFABFAOA() { this.ELPPJKLCDGO = base.GetComponent(); } // Token: 0x0600E38A RID: 58250 RVA: 0x0043D588 File Offset: 0x0043B788 private void KJBPHNKFCAM() { this.ELPPJKLCDGO = base.GetComponent(); } // Token: 0x0600E38B RID: 58251 RVA: 0x0043D598 File Offset: 0x0043B798 private void ABBDFEGOFPH() { this.ELPPJKLCDGO = base.GetComponent(); } // Token: 0x0600E38C RID: 58252 RVA: 0x0043D5A8 File Offset: 0x0043B7A8 private void FPFODKHDHCL() { PNLCMOFOFOH.OOPOGLBNJPF oopoglbnjpf = PNLCMOFOFOH.IJIKGLGEKKJ((int)this.ELPPJKLCDGO.index); if (this.GEBGAKFMAOJ == null && oopoglbnjpf.NOPFFJKCJDN(253UL)) { GameObject gameObject = global::UnityEngine.Object.Instantiate(this.prefab); gameObject.transform.position = this.attachPoint.transform.position; this.GEBGAKFMAOJ = gameObject.AddComponent(); this.GEBGAKFMAOJ.connectedBody = this.attachPoint; } else if (this.GEBGAKFMAOJ != null && oopoglbnjpf.FOBCMPMOEFF(18446744073709551017UL)) { GameObject gameObject2 = this.GEBGAKFMAOJ.gameObject; Rigidbody component = gameObject2.GetComponent(); global::UnityEngine.Object.DestroyImmediate(this.GEBGAKFMAOJ); this.GEBGAKFMAOJ = null; global::UnityEngine.Object.Destroy(gameObject2, 127f); Transform transform = ((!this.ELPPJKLCDGO.origin) ? this.ELPPJKLCDGO.transform.parent : this.ELPPJKLCDGO.origin); if (transform != null) { component.velocity = transform.TransformVector(oopoglbnjpf.IGOFELJMFOF); component.angularVelocity = transform.TransformVector(oopoglbnjpf.CCHAEPGJJLI); } else { component.velocity = oopoglbnjpf.IGOFELJMFOF; component.angularVelocity = oopoglbnjpf.IMKBGDNOPHN(); } component.maxAngularVelocity = component.angularVelocity.magnitude; } } // Token: 0x040020F1 RID: 8433 public GameObject prefab; // Token: 0x040020F2 RID: 8434 public Rigidbody attachPoint; // Token: 0x040020F3 RID: 8435 private SteamVR_TrackedObject ELPPJKLCDGO; // Token: 0x040020F4 RID: 8436 private FixedJoint GEBGAKFMAOJ; }