using System; namespace Valve.VR { // Token: 0x02000788 RID: 1928 public struct BHNBHPCKNLO { // Token: 0x04002818 RID: 10264 public float OLOJJBFCNGD; // Token: 0x04002819 RID: 10265 public float ADEACBFCCEI; // Token: 0x0400281A RID: 10266 public float AMIKGKPJANG; // Token: 0x0400281B RID: 10267 public float LHFHCIKAPNC; } }