using System; namespace Valve.VR { // Token: 0x02000773 RID: 1907 public enum IPAFBHDMGOD { // Token: 0x04002793 RID: 10131 None, // Token: 0x04002794 RID: 10132 Loading = 100, // Token: 0x04002795 RID: 10133 NotSupported = 200, // Token: 0x04002796 RID: 10134 InvalidArg = 300, // Token: 0x04002797 RID: 10135 InvalidModel, // Token: 0x04002798 RID: 10136 NoShapes, // Token: 0x04002799 RID: 10137 MultipleShapes, // Token: 0x0400279A RID: 10138 TooManyVertices, // Token: 0x0400279B RID: 10139 MultipleTextures, // Token: 0x0400279C RID: 10140 BufferTooSmall, // Token: 0x0400279D RID: 10141 NotEnoughNormals, // Token: 0x0400279E RID: 10142 NotEnoughTexCoords, // Token: 0x0400279F RID: 10143 InvalidTexture = 400 } }