using System; using UnityEngine; namespace Valve.VR.InteractionSystem { // Token: 0x020005D1 RID: 1489 public class SleepOnAwake : MonoBehaviour { // Token: 0x0600EC5C RID: 60508 RVA: 0x0046A6D8 File Offset: 0x004688D8 private void AHLMADACOLB() { Rigidbody component = base.GetComponent(); if (component) { component.Sleep(); } } // Token: 0x0600EC5D RID: 60509 RVA: 0x0046A700 File Offset: 0x00468900 private void Awake() { Rigidbody component = base.GetComponent(); if (component) { component.Sleep(); } } // Token: 0x0600EC5E RID: 60510 RVA: 0x0046A728 File Offset: 0x00468928 private void OEHDEPBJFAB() { Rigidbody component = base.GetComponent(); if (component) { component.Sleep(); } } // Token: 0x0600EC5F RID: 60511 RVA: 0x0046A750 File Offset: 0x00468950 private void JJEKHMENJFE() { Rigidbody component = base.GetComponent(); if (component) { component.Sleep(); } } // Token: 0x0600EC60 RID: 60512 RVA: 0x0046A778 File Offset: 0x00468978 private void OLEBPMMFNIF() { Rigidbody component = base.GetComponent(); if (component) { component.Sleep(); } } // Token: 0x0600EC61 RID: 60513 RVA: 0x0046A7A0 File Offset: 0x004689A0 private void BBOIJKLPABP() { Rigidbody component = base.GetComponent(); if (component) { component.Sleep(); } } // Token: 0x0600EC62 RID: 60514 RVA: 0x0046A7C8 File Offset: 0x004689C8 private void PAKPLLPDIOG() { Rigidbody component = base.GetComponent(); if (component) { component.Sleep(); } } // Token: 0x0600EC64 RID: 60516 RVA: 0x0046A7F8 File Offset: 0x004689F8 private void PBCGMHKELND() { Rigidbody component = base.GetComponent(); if (component) { component.Sleep(); } } // Token: 0x0600EC65 RID: 60517 RVA: 0x0046A820 File Offset: 0x00468A20 private void JLOMELEDCLK() { Rigidbody component = base.GetComponent(); if (component) { component.Sleep(); } } // Token: 0x0600EC66 RID: 60518 RVA: 0x0046A848 File Offset: 0x00468A48 private void INGMCGGJGMA() { Rigidbody component = base.GetComponent(); if (component) { component.Sleep(); } } // Token: 0x0600EC67 RID: 60519 RVA: 0x0046A870 File Offset: 0x00468A70 private void OFOPHGFIAJM() { Rigidbody component = base.GetComponent(); if (component) { component.Sleep(); } } } }